Mario (SSBU)/Neutral attack/Hit 2: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MarioJab2SSBU.gif|thumb|330px|Hitbox visualization showing Mario's second jab.]] | [[File:MarioJab2SSBU.gif|thumb|330px|Hitbox visualization showing Mario's second jab.]] | ||
==Overview== | ==Overview== | ||
Mario thrusts his right fist and his body forward. The second hit of neutral attack deals 1.7% damage. If the opponent missed the [[tech]], the player can [[jab lock]] after performing the first hit of neutral attack, which can be followed up by a [[down tilt]] or [[down smash]]. | Mario thrusts his right fist and his body forward. The second hit of neutral attack deals 1.7% damage. If the opponent missed the [[tech]], the player can [[jab lock]] after performing the first hit of neutral attack, which can be followed up by a [[down tilt]] or [[down smash]]. | ||
Line 11: | Line 10: | ||
|damage=1.7% | |damage=1.7% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=30 | |ks=30 | ||
|fkv=0 | |fkv=0 | ||
|r=3. | |r=3.0 | ||
|bn=shoulderr | |bn=shoulderr | ||
|xpos=1.4 | |xpos=1.4 | ||
Line 29: | Line 29: | ||
|damage=1.7% | |damage=1.7% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=30 | |ks=30 | ||
Line 47: | Line 48: | ||
|damage=1.7% | |damage=1.7% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=15 | |bk=15 | ||
|ks=15 | |ks=15 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=4.0 | ||
|bn=armr | |bn=armr | ||
|xpos=4.2 | |xpos=4.2 | ||
Line 62: | Line 64: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 67: | Line 70: | ||
|2-3 | |2-3 | ||
|- | |- | ||
! | !Continuability window | ||
|6 | |6-24 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 79: | Line 82: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=16|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=4}} | {{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=16|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=4}} | ||
|- | |||
{{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Continuable|c=19}}{{FrameStrip|t=Blank|c=1}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavMario|g=SSBU}} | {{MvSubNavMario|g=SSBU}} | ||
[[Category:Mario (SSBU)]] | [[Category:Mario (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 09:41, December 24, 2023
Overview[edit]
Mario thrusts his right fist and his body forward. The second hit of neutral attack deals 1.7% damage. If the opponent missed the tech, the player can jab lock after performing the first hit of neutral attack, which can be followed up by a down tilt or down smash.
Hitboxes[edit]
Timing[edit]
Hitboxes | 2-3 |
---|---|
Continuability window | 6-24 |
Interruptible | 22 |
Animation length | 25 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|