Mario (SSB)
- This page is about Mario's SSB appearance. For information about his Melee appearance, see here. For information about his Brawl appearance, see here.
Mario (マリオ, Mario), the main videogame mascot for Nintendo, is a default character in Super Smash Bros. Mario, considered an "all-around" character (as he is in most games), is well-balanced with great close-range smash attacks and good long range. Mario currently ranks as middle tier.
Mario is available as a default.
Pros and Cons
Pros
- Good comboing ability with a deadly finishing move
- Potentially a very good recovery
- Good projectile
- Has a spike
Cons
- Lacks range
- Impossible button mashing is required to make full use of his recovery
- Easily edgeguarded due to a predictable recovery
Moves
Weak attacks
Strong attacks
Smash attacks
Aerial attacks
- A Sex kick, 14%
- → Forwards spin kick, 16%
- ← Backwards kick, 16%
- ↑ Flip kick, 12%
- ↓ Spin kick, 3%/hit, up to 8 hits
Special moves
- B Fireball, 7%
- B↑ Super Jump Punch, 15% max
- B↓ Mario Tornado, 1%/hit, up to 14 hits
Throws
Other
- Dash attack: Slide, 12%
Strategies
Tornado Spike
If you catch someone with the Mario Tornado over a pit and the last thing the opponent hits is Mario's feet, the opponent will be spiked downward. You can use this to spike a recovering opponent or to finish a combo over open ground.
Tornado Recovery
Mario can gain vertical distance during the Tornado if the B button is mashed often enough during the attack animation.
Mario Bros. Pseudo Spike
Both Mario and Luigi can "spike" an opponent with repeated down aerials. This involves hitting the opponent with the dair repeatedly off the edge and then taking advantage of Mario and Luigi's huge vertical recoveries to get back on the stage. This does not work against Pikachu, who has a longer and faster vertical recovery than either Mario or Luigi.
Fighters in Super Smash Bros. | |
---|---|
Fighters | Captain Falcon · Donkey Kong · Fox · Jigglypuff · Kirby · Link · Luigi · Mario · Ness · Pikachu · Samus · Yoshi |