Lucas (SSBU)/Up smash: Difference between revisions
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'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | ||
*{{buff|Up smash has more invulnerability during startup (frames 1-4 → 1-7).}} | *{{buff|Up smash has more invulnerability during startup (frames 1-4 → 1-7).}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 49: | Line 50: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 2, earliest|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 68: | Line 69: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 2, early|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 87: | Line 88: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 2, mid|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 106: | Line 107: | ||
|slvl=H | |slvl=H | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 2, late|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
Line 125: | Line 126: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 2, later|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 145: | Line 146: | ||
|g=f | |g=f | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hit 2, latest|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 168: | Line 169: | ||
==Timing== | ==Timing== | ||
The invincibility is not active during the move's charge. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
Line 175: | Line 177: | ||
|1-7 | |1-7 | ||
|- | |- | ||
! | !Head and arms intangible | ||
|15-29 | |15-29 | ||
|- | |- | ||
! | !Hit 1 | ||
|28 | |28 | ||
|- | |- | ||
! | !Hit 2, earliest | ||
|30-32 | |30-32 | ||
|- | |- | ||
! | !Hit 2, early | ||
|33-37 | |33-37 | ||
|- | |- | ||
! | !Hit 2, mid | ||
|38-42 | |38-42 | ||
|- | |- | ||
! | !Hit 2, late | ||
|43-47 | |43-47 | ||
|- | |- | ||
! | !Hit 2, later | ||
|48-52 | |48-52 | ||
|- | |- | ||
! | !Hit 2, latest | ||
|53-54 | |53-54 | ||
|- | |- | ||
Line 207: | Line 209: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=23|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Interruptible|c=7}} | !Hitboxes {{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=23|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=44}}{{FrameStrip|t=Interruptible|c=7}} | ||
|- | |||
!Head and arms {{FrameStrip|t=Invincible|c=7}}{{FrameStrip|t=Vulnerable|c=7}}{{FrameStrip|t=Intangible|c=15}}{{FrameStrip|t=Vulnerable|c=76}} | |||
|- | |- | ||
{{FrameStrip|t=Invincible|c=7}}{{FrameStrip|t=Vulnerable|c= | !Full body {{FrameStrip|t=Invincible|c=7}}{{FrameStrip|t=Vulnerable|c=22}}{{FrameStrip|t=Vulnerable|c=76}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 13:35, July 19, 2022
Overview[edit]
Update History[edit]
- Up smash has more invulnerability during startup (frames 1-4 → 1-7).
Hitboxes[edit]
Timing[edit]
The invincibility is not active during the move's charge.
Charges between | 4-5 |
---|---|
Invincibility | 1-7 |
Head and arms intangible | 15-29 |
Hit 1 | 28 |
Hit 2, earliest | 30-32 |
Hit 2, early | 33-37 |
Hit 2, mid | 38-42 |
Hit 2, late | 43-47 |
Hit 2, later | 48-52 |
Hit 2, latest | 53-54 |
Interruptible | 99 |
Animation length | 105 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Head and arms | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Full body |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Intangible |
Interruptible |
|