Lucas (SSBU)/Neutral special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Hitboxes[edit]
The actual damage dealt by the move is determined by the equation where is the number of frames the move was charged for, but cannot exceed 70. Since the move cannot be unleashed until frame 20 of the charging animation, the move will always have a minimum of 19 frames of charge, resulting in a minimum of 10% damage, and a maximum of 23% damage if charged for at least 70 frames. Despite this, the move can be charged for up to 72 frames, but any additional charging beyond 70 frames is ignored by the game. In fact, due to the damage being rounded down, the move reaches its maximum damage after charging for just 67 frames.
Timing[edit]
Projectile[edit]
| Charge | 35-36 |
|---|---|
| Hitbox | 40-43 |
| Interruptible | 67 |
| Animation length | 81 |
Lag time |
Hitbox |
Prop event |
Interruptible |
|