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Hand Slap: Difference between revisions

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{{ArticleIcons|allgames=yes}}
{{ArticleIcons|allgames=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Hand Slap
|name=Hand Slap
|image=[[File:Hand_Slap_SSB4.jpeg|250px]]
|image=[[File:Donkey Kong Down B SSBU.gif|300px]]
|caption= Hand Slap in {{forwiiu}}.
|caption= Hand Slap in ''Super Smash Bros. Ultimate''.
|user=[[Donkey Kong]]
|user=[[Donkey Kong]]
|universe=''{{uv|Donkey Kong}}''
|universe={{uv|Donkey Kong}}
|interwiki=dkwiki
|interwiki=mariowiki
|interwikiname=DK Wiki
|interwikiname=Super Mario Wiki
|interwikipage=Hand Slap
|interwikipage=Hand Slap
}}
}}
{{cquote|''Press {{Button|GCN|B}} to deliver this earth-shaking move and send nearby enemies skyward. It can be used over and over again.''|cite=''Melee''{{'}}s instruction manual}}
{{cquote|''Slap the ground and send nearby foes into the air. Can be performed multiple times in a row.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Slap the ground to hit foes with shock waves.''|cite=''Smash for 3DS''{{'}}s foldout}}
'''Hand Slap''' ({{ja|ハンドスラップ|Hando Surappu}}, ''Hand Slap'') is [[Donkey Kong]]'s [[down special move]].
'''Hand Slap''' ({{ja|ハンドスラップ|Hando Surappu}}, ''Hand Slap'') is [[Donkey Kong]]'s [[down special move]].


==Overview==
==Overview==
Donkey Kong delivers an earth-shaking series of slamming-slaps to the ground, sending nearby enemies skyward. It has considerable power, consistent and repetitive damage, and a very large [[quake]] hitbox that can punish [[roll]]s very effectively. Overall, it does 10% damage when fresh in ''SSB'', 11% in ''Melee'' and 14% in ''Brawl'' and ''SSB4''. In the former two games, the move has set knockback, but in ''Brawl'' onwards it has high base knockback with low knockback scaling, preventing it from acting as an effective KO attack; the slaps also cannot harm airborne opponents, impairing the attack's ability to potentially combo into itself.
Donkey Kong delivers an earth-shaking series of slamming-slaps to the ground, sending nearby enemies skyward. It has considerable power, consistent and repetitive damage, and a very large hitbox that can punish [[roll]]s very effectively. Overall, it does 10% damage when fresh in ''SSB'', 11% in ''Melee'' and 14% in ''Brawl'' and ''SSB4''. In the former two games, the move has set knockback, but from ''Brawl'' onwards it has high base knockback with low knockback scaling, preventing it from acting as an effective KO attack; the slaps also cannot harm airborne opponents, impairing the attack's ability to potentially combo into itself.


This move is good against bosses, but only works on certain grounded ones. It is one of the few down special attacks in the ''Super Smash Bros.'' series that can't be used in the air (up until ''Smash 4''), and in [[Super Smash Bros.|the original game]], it was the only special move to do so. When used on a platform, enemies can also pass through the attack unharmed it they don't land on it, due to it being a quake attack.
This move is good against bosses but only works on certain grounded ones. Prior to ''Smash 4'', it was one of the few down special attacks in the ''Super Smash Bros.'' series that couldn't be used in the air, and in [[Super Smash Bros.|the original game]], it was the only special move to do so. When used on a platform, enemies can also pass through the attack unharmed if they don't land on it, due to the attack using a specific type of hitbox.


An interesting note is that as long as one keeps pressing the special button after a hand slap, they do not have to hold down the [[control stick]] or [[d-pad]] for it to continue.
An interesting note is that as long as one keeps pressing the special button after a hand slap, they do not have to hold down the [[control stick]] or [[d-pad]] for it to continue.
Line 25: Line 21:
In the co-op mode of [[Home Run Contest]], when used along a character performing a fast rapid attack, such as {{SSBB|Ness}} with his [[down tilt]], it can quickly rack up tons of damage (potentially over 300%). It is also used often by casual players to easily complete [[Multi-Man mode]]s.
In the co-op mode of [[Home Run Contest]], when used along a character performing a fast rapid attack, such as {{SSBB|Ness}} with his [[down tilt]], it can quickly rack up tons of damage (potentially over 300%). It is also used often by casual players to easily complete [[Multi-Man mode]]s.


In ''[[Super Smash Bros. 4]]'', Donkey Kong can now use the move in midair, causing him to slap down twice below himself. It does 11% and meteor smashes opponents hit with the second slap, which can however be difficult to connect. The grounded version of Hand Slap now also does plenty of shield damage, shattering full shields in 3 hits.
In ''[[Super Smash Bros. 4]]'', Donkey Kong can now use the move in midair, causing him to slap down twice below himself. It does 11% and meteor smashes opponents hit with the second slap, which can, however, be difficult to connect. The grounded version of Hand Slap now also does plenty of shield damage, shattering full shields in 3 hits.
 
==Instructional quotes==
{{InstructionalQuotes
|ssbmchar=Donkey Kong
|ssbmdesc=Press {{Button|GCN|B}} to deliver this earth-shaking move and send nearby enemies skyward. It can be used over and over again.
|ssbbchar=Donkey Kong
|ssbbdesc=Slap the ground and send nearby foes into the air. Can be performed multiple times in a row.
|ssb4-3char=Donkey Kong
|ssb4-3desc=Slap the ground to hit foes with shock waves.
|ssbuchar=Donkey Kong
|ssbudesc=Sends out shock waves by slapping the ground, sending foes into the air. Has a meteor effect when airborne.
}}


==Customization==
==Customization==
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{{CustomSet|DonkeyKong|Down|name1=Hand Slap||desc1=Slap the ground to cause shock waves that send opponents into the air.|name2=Focused Slap|desc2=Smaller shock waves, but opponents will be stunned and sent flying.|name3=Hot Slap|desc3=Creates flame pillars that can hit airborne fighters.}}
{{CustomSet|DonkeyKong|Down|name1=Hand Slap||desc1=Slap the ground to cause shock waves that send opponents into the air.|name2=Focused Slap|desc2=Smaller shock waves, but opponents will be stunned and sent flying.|name3=Hot Slap|desc3=Creates flame pillars that can hit airborne fighters.}}
# '''Hand Slap''': Default.
# '''Hand Slap''': Default.
# '''Focused Slap''': The shock waves are smaller, but opponents will be [[paralyze]]d by both hits and launched by the second hit. Deals 21% damage with high vertical knockback, KOing {{SSB4|Mario}} from the center of {{SSB4|Final Destination}} at 73% with no [[rage]] and at 54% with full rage. The aerial version does 19% damage, has powerful horizontal knockback and is not a meteor smash. The aerial version also paralyzes with both hits and launches opponents with the second one.
# '''Focused Slap''': The shock waves are smaller, but opponents will be [[paralyze]]d by both hits and launched by the second hit. Deals 21% damage with high vertical knockback, KOing {{SSB4|Mario}} from the center of {{SSB4|Final Destination}} at 73% with no [[rage]] and at 54% with full rage. The aerial version does 19% damage, has powerful horizontal knockback and is not a meteor smash. The aerial version also paralyzes with both hits and launches opponents with the second one. {{Main|Donkey Kong (SSB4)/Down special/Custom 1}}
# '''Hot Slap''': Creates flame pillars that can hit opponents in the air. Has less range than normal, but has less start-up, does 19% damage and has good horizontal knockback, KOing Mario from the center of Final Destination at 124% with no rage and at 80% with full rage. The aerial version does 10% damage, has moderate horizontal knockback and does not meteor smash.
# '''Hot Slap''': Creates flame pillars that can hit opponents in the air. Has less range than normal, but has less start-up, does 19% damage and has good horizontal knockback, KOing Mario from the center of Final Destination at 124% with no rage and at 80% with full rage. The aerial version does 10% damage, has moderate horizontal knockback and does not meteor smash. {{Main|Donkey Kong (SSB4)/Down special/Custom 2}}


==Origin==
==Origin==
[[File:Retro Hand Slap.png|thumb|Donkey Kong using Hand Slap in ''Donkey Kong Country''. The Banana Bunch next to him came out of the ground he slapped.]]
[[File:Retro Hand Slap.png|thumb|Donkey Kong using Hand Slap in ''Donkey Kong Country''. The Banana Bunch next to him came out of the ground he slapped.]]
The Hand Slap originated in ''{{s|dkwiki|Donkey Kong Country}}'', where Donkey Kong can use it to defeat enemies and to uncover items hidden into the ground. In the source games, however, DK hits the ground once with each hand each time. The animation from ''Smash 64'' borrows from the original animation, where DK slightly hops and successively slaps both hands onto the ground. Starting in ''Melee'', he instead alternates slapping the ground with each hand without hopping.
The Hand Slap originated in ''{{s|mariowiki|Donkey Kong Country}}'', where Donkey Kong can use it to defeat enemies and to uncover items hidden into the ground. In the source games, however, DK hits the ground once with each hand each time. The animation from ''Smash 64'' borrows from the original animation, where DK slightly hops and successively slaps both hands onto the ground. Starting in ''Melee'', he instead alternates slapping the ground with each hand without hopping.


The move later appears in the [[Wii]] version of ''[[Donkey Kong Jungle Beat]]'', as well as ''{{s|dkwiki|Donkey Kong Country Returns}}'', also on Wii, and ''{{s|dkwiki|Donkey Kong Country: Tropical Freeze}}'' on Wii U.
The move later appears in the [[Wii]] version of ''{{s|mariowiki|Donkey Kong Jungle Beat}}'', as well as ''{{s|mariowiki|Donkey Kong Country Returns}}'', also on Wii and on Nintendo 3DS, and ''{{s|mariowiki|Donkey Kong Country: Tropical Freeze}}'' on Wii U and Nintendo Switch.
 
{{clr}}
==Trivia==
*In ''Smash 64'', if a player in {{SSB|Dream Land}} stands below a Level 9 [[AI|CPU]] Donkey Kong standing on a platform, it will continuously use Hand Slap and won't stop until the player moves from beneath it.


==Gallery==
==Gallery==
<gallery>  
<gallery>  
File:Hand Slap SSB.png|Hand Slap in ''[[Super Smash Bros.]]''
Hand Slap SSB.png|Hand Slap in ''[[Super Smash Bros.]]''
File:Ssb64donkeykong.jpg|Artwork of Hand Slap in the ''Super Smash Bros. 64'' instruction manual.
Ssb64donkeykong.jpg|Artwork of Hand Slap in the ''Super Smash Bros. 64'' instruction manual.
File:Hand Slap Melee.png|Hand Slap in ''Melee''.
Hand Slap Melee.png|Hand Slap in ''Melee''.
File:Slap.jpg|Hand Slap in ''Brawl''.
Slap.jpg|Hand Slap in ''Brawl''.
File:DKHandSlapSSB4.jpg|Hand Slap in {{for3ds}}.
DKHandSlapSSB4.jpg|Hand Slap in {{for3ds}}.
</gallery>  
Hand Slap SSB4.jpeg|Hand Slap in {{forwiiu}}.
Donkey Kong SSBU Skill Preview Down Special.png|Hand Slap as shown by the Move List in ''Ultimate''
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|ハンドスラップ|Hando Surappu}}, ''Hand Slap''
|en=Hand Slap
|fr=Gifle
|es=Palmeo
|de=Bebenschlag
|it=Manata
|nl=Gronddreun
|ru={{rollover|Лапошлеп|Laposhlep|?}}
|ko={{rollover|핸드 슬랩|Haendeu Seullaep|?}}, ''Hand Slap''
|zh_cn={{rollover|双手拍击|Shuāngshǒu Pāijī|?}}
|zh_tw={{rollover|雙手拍擊|Shuāngshǒu Pāijī|?}}
}}


{{Special Moves|char=Donkey Kong}}
==Trivia==
*In ''Smash 64'', if a player in {{SSB|Dream Land}} stands below a Level 9 [[Artificial intelligence|computer-controlled]] Donkey Kong standing on a platform, he will continuously use Hand Slap and will not stop until the player moves from beneath him.
*This move shares names with [[Wario]]'s [[up aerial]].
*As of ''Ultimate'', Hand Slap is Donkey Kong's only Special move that lacks [[super armor]].


==Technical details==
*[[Donkey Kong (SSB)/Down special]]
*[[Donkey Kong (SSBM)/Down special]]
*[[Donkey Kong (SSBB)/Down special]]
*[[Donkey Kong (SSB4)/Down special]]
*[[Donkey Kong (SSBU)/Down special]]


{{clr}}
{{Special Moves|char=Donkey Kong}}
[[Category:Donkey Kong universe]]
[[Category:Donkey Kong universe]]
[[Category:Down special moves]]
[[Category:Down special moves]]
[[Category:Donkey Kong]]
[[Category:Donkey Kong]]
[[Category:Donkey Kong (SSB)]]
[[Category:Donkey Kong (SSBM)]]
[[Category:Donkey Kong (SSBB)]]
[[Category:Donkey Kong (SSB4)]]
[[Category:Donkey Kong (SSBU)]]
[[es:Palmeo (Donkey Kong)]]

Latest revision as of 18:13, March 11, 2024

Hand Slap
Donkey Kong Down B SSBU.gif
Hand Slap in Super Smash Bros. Ultimate.
User Donkey Kong
Universe Donkey Kong
Article on Super Mario Wiki Hand Slap

Hand Slap (ハンドスラップ, Hand Slap) is Donkey Kong's down special move.

Overview[edit]

Donkey Kong delivers an earth-shaking series of slamming-slaps to the ground, sending nearby enemies skyward. It has considerable power, consistent and repetitive damage, and a very large hitbox that can punish rolls very effectively. Overall, it does 10% damage when fresh in SSB, 11% in Melee and 14% in Brawl and SSB4. In the former two games, the move has set knockback, but from Brawl onwards it has high base knockback with low knockback scaling, preventing it from acting as an effective KO attack; the slaps also cannot harm airborne opponents, impairing the attack's ability to potentially combo into itself.

This move is good against bosses but only works on certain grounded ones. Prior to Smash 4, it was one of the few down special attacks in the Super Smash Bros. series that couldn't be used in the air, and in the original game, it was the only special move to do so. When used on a platform, enemies can also pass through the attack unharmed if they don't land on it, due to the attack using a specific type of hitbox.

An interesting note is that as long as one keeps pressing the special button after a hand slap, they do not have to hold down the control stick or d-pad for it to continue.

In the co-op mode of Home Run Contest, when used along a character performing a fast rapid attack, such as Ness with his down tilt, it can quickly rack up tons of damage (potentially over 300%). It is also used often by casual players to easily complete Multi-Man modes.

In Super Smash Bros. 4, Donkey Kong can now use the move in midair, causing him to slap down twice below himself. It does 11% and meteor smashes opponents hit with the second slap, which can, however, be difficult to connect. The grounded version of Hand Slap now also does plenty of shield damage, shattering full shields in 3 hits.

Instructional quotes[edit]

Super Smash Bros. Melee instruction booklet DonkeyKongHeadSSBM.png Press B to deliver this earth-shaking move and send nearby enemies skyward. It can be used over and over again.
Super Smash Bros. Brawl instruction booklet DonkeyKongHeadSSBB.png Slap the ground and send nearby foes into the air. Can be performed multiple times in a row.
Super Smash Bros. for Nintendo 3DS case foldout DonkeyKongHeadSSB4-3.png Slap the ground to hit foes with shock waves.
Super Smash Bros. Ultimate Move List DonkeyKongHeadSSBU.png Sends out shock waves by slapping the ground, sending foes into the air. Has a meteor effect when airborne.

Customization[edit]

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Hand Slap 2. Focused Slap 3. Hot Slap
DonkeyKongDown1-SSB4.png
DonkeyKongDown2-SSB4.png
Hot Slap in Super Smash Bros. for Wii U.
"Slap the ground to cause shock waves that send opponents into the air." "Smaller shock waves, but opponents will be stunned and sent flying." "Creates flame pillars that can hit airborne fighters."
  1. Hand Slap: Default.
  2. Focused Slap: The shock waves are smaller, but opponents will be paralyzed by both hits and launched by the second hit. Deals 21% damage with high vertical knockback, KOing Mario from the center of Final Destination at 73% with no rage and at 54% with full rage. The aerial version does 19% damage, has powerful horizontal knockback and is not a meteor smash. The aerial version also paralyzes with both hits and launches opponents with the second one.
  3. Hot Slap: Creates flame pillars that can hit opponents in the air. Has less range than normal, but has less start-up, does 19% damage and has good horizontal knockback, KOing Mario from the center of Final Destination at 124% with no rage and at 80% with full rage. The aerial version does 10% damage, has moderate horizontal knockback and does not meteor smash.

Origin[edit]

DK performing the Hand Slap in DKC.
Donkey Kong using Hand Slap in Donkey Kong Country. The Banana Bunch next to him came out of the ground he slapped.

The Hand Slap originated in Donkey Kong Country, where Donkey Kong can use it to defeat enemies and to uncover items hidden into the ground. In the source games, however, DK hits the ground once with each hand each time. The animation from Smash 64 borrows from the original animation, where DK slightly hops and successively slaps both hands onto the ground. Starting in Melee, he instead alternates slapping the ground with each hand without hopping.

The move later appears in the Wii version of Donkey Kong Jungle Beat, as well as Donkey Kong Country Returns, also on Wii and on Nintendo 3DS, and Donkey Kong Country: Tropical Freeze on Wii U and Nintendo Switch.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese ハンドスラップ, Hand Slap
UK English Hand Slap
France French Gifle
Germany German Bebenschlag
Spain Spanish Palmeo
Italy Italian Manata
China Chinese (Simplified) 双手拍击
Taiwan Chinese (Traditional) 雙手拍擊
South Korea Korean 핸드 슬랩, Hand Slap
Netherlands Dutch Gronddreun
Russia Russian Лапошлеп

Trivia[edit]

  • In Smash 64, if a player in Dream Land stands below a Level 9 computer-controlled Donkey Kong standing on a platform, he will continuously use Hand Slap and will not stop until the player moves from beneath him.
  • This move shares names with Wario's up aerial.
  • As of Ultimate, Hand Slap is Donkey Kong's only Special move that lacks super armor.

Technical details[edit]