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Fox (SSBM)/Up tilt: Difference between revisions

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==Related Moves==
==Related Moves==
*[[Falco (SSBM)/Up tilt]] - a weaker version of Fox`s, but it can lead to many more combos.
*[[Falco (SSBM)/Up tilt]] - a weaker version of Fox`s, but it can lead to many more combos.
{{MvSubNavFox|g=SSBM}}


[[Category:Normal attacks]]
[[Category:Normal attacks]]
[[Category:Fox (SSBM)]]
[[Category:Fox (SSBM)]]
[[Category:Up tilts]]
[[Category:Up tilts]]

Revision as of 16:38, October 22, 2013

Overview

The hitbox of Fox's up tilt in Melee.
The hitbox of Fox's up tilt.

Fox does a quick upwards back kick. A good move for spacing due to its high power, speed, and disjointed range. It can combo into many attacks at low percentages since it has low base knockback. Its very high knockback scaling can allow for low percentage KOs on floaty characters by around 120%. In terms of KO percentage, it is the third most powerful up tilt in the game, only behind Ganondorf`s and Bowser`s.


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Attack data

  • Hits on frames: 5-12
  • IASA: Frame 23
  • BK: 18
  • KBG: 140 (Along with Bowser, if sweetspotted, this attack has the highest scaling in the game for a tilt.)
  • Damage (clean): 12%
  • Damage (late): 9%
  • Angle (grounded; Bone 15): 110
  • Angle (aerial; Bone 15): 84
  • Angle (Bone 13 and 12): 80

Related Moves