Fox (SSBM)/Forward aerial
Fox does five consecutive kicks in front of himself. The move has a rather long duration, which can lead to cause occasional SDs. It has a slightly higher hitbox than neutral aerial, making it useful in certain situations. Forward aerial can mix up DI, and tack on damage at early percentages. It can also be a decent combo extender, like weak back aerial or neutral aerial. It has a couple of key uses:
- As a followup from Fox's up throw against fastfallers, as its low knockback will often leave them close enough to allow for a reaction tech chase.
- As a combo filling tool against floaties, who can often be hit with multiple hits as Fox rises with a jump, sometimes allowing for a combo into an uptilt or upsmash.
|Hitboxes||6-8, 16-18, 24-26, 33-35, 43-45|
|L-cancelled animation length||11|