Fox (SSBM)/Forward throw
Overview[edit]
Fox quickly punches a grabbed opponent forwards. With its fairly low knockback angle, it serves as a good option to quickly put the opponent offstage when used near the ledge. It can also serve an a combo tool against characters like Marth, who can be combo'd with several moves like dash attack and up smash if he DI's towards fox at mid/high percent. It also has some niche uses against the Ice Climbers, as using this move to throw one of the Climbers into the other can setup a quick combo or Shine Spike.
Notably, unlike Falco, Fox's forward throw is not weight dependent, so will have the same total duration regardless of the weight of the opponent. This can make it especially lethal as a gimping tool against relatively heavy characters like Captain Falcon, who can be put in perilous 50:50 situations.
Throw and Hitbox Data[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hitbox | ||||||||||||||||||
| 0 | 0 | 4% | 1 | 10 | 100 | 140 | 4.6872 | 25 | 0.0 | 0.0 | 0.0 | |||||||
| Damage | Angle | BK | KS | FKV | Effect | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | ||||||||||||||||||
| Throw | 3% | 35 | 130 | 0 | ||||||||||||||
| Release | 3% | 60 | 100 | 0 | ||||||||||||||
Timing[edit]
| Invincibility | 1-8 |
|---|---|
| Hitbox | 10 |
| Throw Release | 11 |
| Animation length | 33 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |