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Endless Smash: Difference between revisions

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[[File:EndlessMelee.png|thumb|Endless Melee.]]
'''Endless Melee''' and '''Endless Brawl''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', respectively. They challenge the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') before falling from the [[stage]] or [[Self-destruct|self-destructing]], their self. They have no time limit, nor do they have a [[knock-out]] limit, unlike other Multi-Man Melee and Brawl modes, and as such can go on for an infinite amount of time. In Brawl, the Yellow Alloy Trophy is awarded for defeating 100 enemies.
[[File:EndlessBrawl.png|thumb|Endless Brawl.]]
'''Endless Melee''', '''Endless Brawl''', and '''Endless Smash''' are [[Multi-Man mode]]s in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]'', respectively. They challenge the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', [[Fighting Alloys]] in ''Brawl'', and [[Fighting Mii Team]] in ''Smash 4'') before falling from the [[stage]] or [[self-destruct]]ing. There is no time limit, nor is there a [[knock-out]] limit, unlike other Multi-Man modes, and as such can go on for an infinite amount of time.  


In Melee, the Female Wire Frame Trophy is awarded for defeating 100 enemies.
The high scores of Endless mode are recorded by how many opponents the player has knocked out, regardless of how long the session is.


The high scores of Endless Melee and Brawl are recorded by how many opponents the player has knocked out, regardless of how long the session is.
==Rewards==
===In ''[[Super Smash Bros. Melee]]''===
*100 enemies: [[Female Wire Frame]] trophy.


There are two Challenges that go with this game:
===In ''[[Super Smash Bros. Brawl]]''===
Defeat 100 enemies in Endless Brawl. - Yellow Allow (trophy)
*50 enemies: [[List of SSBB Music (Super Smash Bros. series)|Mach Rider (Melee)]] CD.
Defeat 50 enemies in Endless Brawl. - Mach Rider (music)
*100 enemies: [[Yellow Alloy]] trophy.


One strategy is to use Pikachu and stand on one of the side platforms.  Keep the toggle up and click A repeatedly.  This will give you kills fast, but when other characters come out you may have to run around, and try to use thunder on them (toggle down and B) this will kill everyone around then just go back to a platform and keep toggle up while pressing A.
===In {{for3ds}}===
*Playing for the first time will allow [[Genesect]] to appear in [[Poké Ball]]s and [[Master Ball]]s.
*30 enemies: [[List of SSB4 trophies (F-Zero series)|Fire Stingray]] trophy.
*200 enemies: Lv. 3 Launch Ring [[Smash Run]] [[power]].


In SSBB, each of the Alloys have a fighting style that is just like one from the Brawl Team.  The red Alloy fights like Captain Falcon, the blue Alloy like Zelda, the yellow Alloy like Mario, and the green Alloy like Kirby.
===In {{forwiiu}}===
[[Category:Co-op Modes]]
*50 enemies: No-Flinch Smasher Protection Badge [[equipment]].
[[Category:Multi-Man Melees]]
*120 enemies: Unharmed Attacker Agility Badge [[equipment]].
[[Category:Single Player Modes]]
*50 enemies as {{SSB4|Sheik}}: [[List of SSB4 trophies (The Legend of Zelda series)|Tetra]] trophy.
[[Category:SSBB modes]]
*50 enemies as {{SSB4|Link}}: [[Boomerang|Ripping Boomerang]] custom move.
[[Category:SSBM modes]]
*90 enemies as {{SSB4|Meta Knight}}: [[Substitute]] Doll trophy.
 
[[Category:Co-op modes]]
[[Category:Multi-Man modes]]
[[Category:Single-player modes]]
[[Category:Modes (SSBM)]]
[[Category:Modes (SSBB)]]
[[Category:Modes (SSB4-3DS)]]
[[Category:Modes (SSB4-Wii U)]]

Latest revision as of 22:29, August 17, 2021

Endless Melee
Endless Melee.
endless brawl
Endless Brawl.

Endless Melee, Endless Brawl, and Endless Smash are Multi-Man modes in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4, respectively. They challenge the player to defeat as many opponents as possible (Fighting Wire Frames in Melee, Fighting Alloys in Brawl, and Fighting Mii Team in Smash 4) before falling from the stage or self-destructing. There is no time limit, nor is there a knock-out limit, unlike other Multi-Man modes, and as such can go on for an infinite amount of time.

The high scores of Endless mode are recorded by how many opponents the player has knocked out, regardless of how long the session is.

Rewards[edit]

In Super Smash Bros. Melee[edit]

In Super Smash Bros. Brawl[edit]

In Super Smash Bros. for Nintendo 3DS[edit]

In Super Smash Bros. for Wii U[edit]