Donkey Kong (SSBU)/Forward tilt
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Donkey Kong forward tilt hitbox visualizations | ||||
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Overview
Update History
- Forward tilt has much more knockback scaling (55 → 78), KOing at around 160% at the edge of Final Destination.
Hitboxes
Timing
Hitbox | 7-9 |
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Intangibility* | 6-9 |
Interruptible | 35 |
Animation length | 39 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
*Intangibility occurs on attacking arm only.
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