Donkey Kong (SSBU)/Edge attack: Difference between revisions
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|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
Line 20: | Line 21: | ||
|ypos=5.5 | |ypos=5.5 | ||
|zpos=12.0 to -5.5 | |zpos=12.0 to -5.5 | ||
|type=Hand | |type=Hand | ||
|effect=Normal | |effect=Normal | ||
Line 31: | Line 31: | ||
==Timing== | ==Timing== | ||
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility (1st grab) | ||
|1-25 | |1-25 | ||
|- | |||
!Intangibility (2nd grab) | |||
|1-20 | |||
|- | |||
!Intangibility (3rd grab) | |||
|1-12 | |||
|- | |- | ||
!Hitbox | !Hitbox | ||
Line 47: | Line 54: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=4}} | !Hitboxes {{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=4}} | ||
|- | |||
!1st grab {{FrameStrip|t=Intangible|c=25}}{{FrameStrip|t=Vulnerable|c=34}} | |||
|- | |||
!2nd grab {{FrameStrip|t=Intangible|c=20}}{{FrameStrip|t=Vulnerable|c=39}} | |||
|- | |- | ||
{{FrameStrip|t=Intangible|c= | !3rd grab {{FrameStrip|t=Intangible|c=12}}{{FrameStrip|t=Vulnerable|c=47}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 56: | Line 67: | ||
{{MvSubNavDonkeyKong|g=SSBU}} | {{MvSubNavDonkeyKong|g=SSBU}} | ||
[[Category:Donkey Kong (SSBU)]] | [[Category:Donkey Kong (SSBU)]] | ||
[[Category: | [[Category:Edge attacks (SSBU)]] |
Latest revision as of 09:46, June 1, 2022
Overview[edit]
While climbing up, Donkey Kong bangs his fist on the ground.
Hitboxes[edit]
Timing[edit]
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Intangibility (1st grab) | 1-25 |
---|---|
Intangibility (2nd grab) | 1-20 |
Intangibility (3rd grab) | 1-12 |
Hitbox | 23-25 |
Interruptible | 56 |
Animation length | 59 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2nd grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3rd grab |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|