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Burning Dropkick: Difference between revisions

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'''Burning Dropkick''' ({{ja|ドロップキックバーニング|Doroppukikkubāningu}}, ''Burning Dropkick''), rendered as '''Burning Drop Kick''' in the [[PAL]] version, is one of the three [[side special move]]s usable by [[Mii Brawler]]s. When used, the Brawler charges, then launches forward with their feet ablaze, damaging and knocking back the first enemy hit, while causing the Brawler to bounce back afterwards. This move is similar to [[Pikachu]]'s [[Skull Bash]] and [[Luigi]]'s [[Green Missile]], in that it can aid the Mii Brawler in recovering horizontally, due to not leaving them [[helpless]] and being able to sweetspot [[ledge]]s. If the move is performed like a [[smash attack]], it charges faster. Another property that the move has include its ability to block projectiles (including {{SSB4|King Dedede}}'s [[Gordo Throw|Gordos]] if timed properly). However, when the Mii is in mid-launch, the move can be exploited like any other projectile, and is thus susceptible to [[Reflector]]s, which can sometimes cost the player a Stock.
'''Burning Dropkick''' ({{ja|ドロップキックバーニング|Doroppukikku Bāningu}}, ''Dropkick Burning''), rendered as '''Burning Drop Kick''' in the [[PAL]] version, is one of the three [[side special move]]s usable by [[Mii Brawler]]s. When used, the Brawler charges, then launches forward with their feet ablaze, damaging and knocking back the first enemy hit, while causing the Brawler to bounce back afterwards. This move is similar to [[Pikachu]]'s [[Skull Bash]] and [[Luigi]]'s [[Green Missile]], in that it can aid the Mii Brawler in recovering horizontally, due to not leaving them [[helpless]] and being able to sweetspot [[ledge]]s. If the move is performed like a [[smash attack]], it charges faster. Another property that the move has include its ability to block projectiles (including {{SSB4|King Dedede}}'s [[Gordo Throw|Gordos]] if timed properly). However, when the Mii is in mid-launch, the move can be exploited like any other projectile, and is thus susceptible to [[Reflector]]s, which can sometimes cost the player a Stock.


Despite the backward bounce upon hitting a foe preventing the attack from being punished with a [[shield grab]], it is still generally unsafe due to its long lag making it easy to hit the Brawler out of it, as well as the bounce still leaving them vulnerable to any other out of shield options such as an [[aerial attack]]. As such, Onslaught is often preferred over this move and Headache Maker due to its faster startup and ability to [[tech-chase]].
Despite the backward bounce upon hitting a foe preventing the attack from being punished with a [[shield grab]], it is still generally unsafe due to its long lag making it easy to hit the Brawler out of it, as well as the bounce still leaving them vulnerable to any other out of shield options such as an [[aerial attack]]. As such, Onslaught is often preferred over this move and Headache Maker due to its faster startup and ability to [[tech-chase]].

Revision as of 00:50, May 20, 2016

Burning Dropkick
BurningDropkickSSB4.jpg
Burning Dropkick in Super Smash Bros. for Nintendo 3DS
User Mii Brawler
Universe Super Smash Bros.

Burning Dropkick (ドロップキックバーニング, Dropkick Burning), rendered as Burning Drop Kick in the PAL version, is one of the three side special moves usable by Mii Brawlers. When used, the Brawler charges, then launches forward with their feet ablaze, damaging and knocking back the first enemy hit, while causing the Brawler to bounce back afterwards. This move is similar to Pikachu's Skull Bash and Luigi's Green Missile, in that it can aid the Mii Brawler in recovering horizontally, due to not leaving them helpless and being able to sweetspot ledges. If the move is performed like a smash attack, it charges faster. Another property that the move has include its ability to block projectiles (including King Dedede's Gordos if timed properly). However, when the Mii is in mid-launch, the move can be exploited like any other projectile, and is thus susceptible to Reflectors, which can sometimes cost the player a Stock.

Despite the backward bounce upon hitting a foe preventing the attack from being punished with a shield grab, it is still generally unsafe due to its long lag making it easy to hit the Brawler out of it, as well as the bounce still leaving them vulnerable to any other out of shield options such as an aerial attack. As such, Onslaught is often preferred over this move and Headache Maker due to its faster startup and ability to tech-chase.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Onslaught 2. Burning Dropkick 3. Headache Maker
MiiBrawlSide1-SSB4.png
MiiBrawlSide2-SSB4.png
MiiBrawlSide3-SSB4.png
"Rush forward to deliver a flurry of kicks, and then finish with an uppercut." "A fiery dropkick with decent range. Charge it to really turn up the heat!" "Pummel your foes with a swing of your arms as you descend from a jump."
Mii Brawler's special moves
Super Smash Bros. 4
Neutral special Shot Put Ultimate Uppercut Exploding Side Kick
Side special Onslaught Burning Dropkick Headache Maker
Up special Soaring Axe Kick Helicopter Kick Piston Punch
Down special Head-On Assault Feint Jump Foot Flurry
Final Smash Omega Blitz