Bowser Jr. (SSBU)/Down throw: Difference between revisions
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox|50}} | |||
{{HitboxTableTitle|Hitbox| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|damage=1.2% | |damage=1.2% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
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|rebound=f | |rebound=f | ||
}} | }} | ||
|} | |} | ||
{{UltimateThrowTableHeader}} | {{UltimateThrowTableHeader}} |
Revision as of 04:27, January 23, 2022
Bowser Jr. down throw hurtbox and hitbox visualization | ||||
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Overview
The Junior Clown Car throws the opponent onto the ground and then extends a drill from its underside hatch to pierce opponents. Despite not being able to set up for combos, it deals a lot of damage (~12%) and can be used to pressure the opponent into his Clown Kart Dash.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 4.0% | Forward | 90 | 55 | 0 | 0.0× | None |
Timing
Invincibility | 1-50 |
---|---|
Hitbox | 16-49 |
Throw Release | 50 |
Interruptible | 78 |
Animation length | 87 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|