Overview
Update History
- Whirling Fortress now connects better.
- Opponents can no longer tech on the ground between the looping hits of grounded Whirling Fortress.
Hitboxes
Grounded
Aerial
Timing
Grounded
Multihits | 6-38 |
---|---|
Final hit | 39 |
Interruptible | 82 |
Animation length | 86 |
Aerial
Hit 1 | 6-7 |
---|---|
Hits 2-11 | 8-11, 12-15, 16-19, 20-23, 24-27, 28-31, 32-35, 36-39, 40-43, 44-47 |
Hit 12 | 48-51 |
Animation length | 79 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|