Bowser Jr. (SSBU)/Forward throw: Difference between revisions
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!colspan=5|Bowser Jr. forward throw hurtbox and hitbox visualization | !colspan=5|Bowser Jr. forward throw hurtbox and hitbox visualization | ||
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==Overview== | ==Overview== | ||
The Junior Clown Car throws an uppercut that deals 10% overall. It is fairly good for launching opponents at the edge for an [[edge-guard]]. It is also Bowser Jr.'s most powerful throw, as it can [[KO]] most middleweights starting around 150% without [[rage]]. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' |
Revision as of 20:21, January 26, 2021
Bowser Jr. forward throw hurtbox and hitbox visualization | ||||
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Overview
The Junior Clown Car throws an uppercut that deals 10% overall. It is fairly good for launching opponents at the edge for an edge-guard. It is also Bowser Jr.'s most powerful throw, as it can KO most middleweights starting around 150% without rage.
Update History
- Forward throw has much more knockback scaling (70 → 92), significantly improving its KO potential, to the point it can KO middleweights at around 150% at the edge.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 7.0% | Forward | 60 | 92 | 0 | 0.0× | None |
Timing
Invincibility | 1-16 |
---|---|
Hitbox | 14-15 |
Throw Release | 16 |
Interruptible | 35 |
Animation length | 53 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|