Talk:List of bonuses: Difference between revisions

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(→‎List of bonuses in addition to Melee that should have included in Brawl: change points given for defensive artist, master, and king; clarify more)
 
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:Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {<span style="color:#800080;"><u>''[[User:Espyo|Espyo]]''</u></span><sup>[[User_Talk:Espyo|T]]</sup>} 16:24, 14 April 2009 (UTC)
:Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {<span style="color:#800080;"><u>''[[User:Espyo|Espyo]]''</u></span><sup>[[User_Talk:Espyo|T]]</sup>} 16:24, 14 April 2009 (UTC)


== List of bonuses in addition to Melee that should have included in Brawl ==
== Title ==


I am interested to those unique bonuses in Melee, but I learned that it doesn’t have unique bonuses in Brawl. Below lists 82 unique bonuses I made up that it should have included in Brawl if Brawl does have unique bonuses like those in Melee.
Should this article instead be called '''Bonus Records'''? This is what Melee calls it, as I've recently checked. <font face="Eurostile" size="3">[[User:Blue Ninjakoopa|<span style="color:#00008B">BNK</span>]]</font><sup> <nowiki>[</nowiki>[[Special:EditCount/Blue Ninjakoopa|E]]|[[User talk:Blue Ninjakoopa|T]]|[[Special:Contributions/Blue Ninjakoopa|C]]]</sup> 03:09, July 14, 2010 (UTC)


{|cellspacing="0" cellpadding="5" border="1"
== Organization ==
|'''Name'''
|'''Points Given'''
|'''Requirement'''
|-
| 100% Damage || 300 || Got 100% damage or more. Not valid in team battle.
|-
| Apple KO || x800 || KO’d a foe with an [[apple]].
|-
| Bob-omb KO || x600 || KO’d an enemy by throwing [[bob-omb]] at him or her.
|-
| Bunny Finish || 1700 || Ended match while wearing [[bunny hood]].
|-
| Chansey KO || x40 || KO’d [[Chansey]].
|-
| Coin Lord || –1000 || Had the least [[coin]]s in a coin match.
|-
| Coin Master || 1000 || Had the most coins in a [[coin match]].
|-
| Coin-less || 1000 || Never collect any coins during the coin match.
|-
| Combination || 4000 || Used only combo attack.
|-
| Combo KO || x2500 || KO’d a foe with [[combo attack]].
|-
| Critical Falls || –2000 || Only player that has falls.
|-
| Cynaquil KO || x60 || KO’d [[Cyndaquil]].
|-
| Defense || x–1 || Counts each taken damage from opponents.
|-
| Defensive Artist || –600 || Took twice the damage from opponents of whoever had the second most (at least 300).
|-
| Defensive King || –1200 || Only player that takes damage from opponents.
|-
| Defensive Master || –300 || Took most damage from opponents.
|-
| Disaster King || –4000 || Only player that has self-destructs.
|-
| Egg KO || x800 || KO’d a foe with an [[egg]].
|-
| Environmental Damage || x100 || Took damage by a part of stage environment.
|-
| Fall Lord || 4500 || Had no falls. No overlap when Immortal is earned.
|-
| Fire-Explosive || 1500 || Used only firing and explosive items.
|-
| First KO || 2000 || First player to KO a foe after match begins.
|-
| First-to-Death || –2500 || First player to lose all the lives in a stock match.
|-
| Force KO || x2000 || KO’d a foe by pushing them off the stage or into side blast zone.
|-
| Full Damage || 500000 || Got 999% damage. Not valid in team battle.
|-
| Giant Finish || 1000 || Ended match while giant.
|-
| Giga Finish || 2000 || Ended match while giga.
|-
| Giga KO || x300 || KO’d a foe while giga.
|-
| Grab-less || 1500 || Never attempted to grab an enemy.
|-
| Green Shell KO || x1000 || KO’d a foe with a [[green shell]].
|-
| Hammer Finish || 1600 || Ended match while hammering.
|-
| Hammer KO || x800 || KO’d a foe with a swinging [[hammer]].
|-
| Heavyweight || 2000 || Used only carrier items.
|-
| Hold Finish || 1800 || Ended match while holding an enemy.
|-
| Influation || –1000 || Attacked by a particular player.
|-
| Invisible Finish || 1200 || Ended match while invisible.
|-
| Item Finish || 500 || Ended match while holding an item.
|-
| Item King || 1500 || Only player that uses items.
|-
| Item Opener || 1500 || Used only capsules and eggs.
|-
| KO King || 6000 || Only player that has KOs.
|-
| KO-less || 3000 || Had no [[KO]]s.
|-
| Lack of Offense || 5000 || Never gave [[damage]].
|-
| Last KO || –400 || Last player to KO a foe after match begins.
|-
| Last Strike || –100 || Delivered last attack of match.
|-
| Last-to-Death || 1500 || Last player to lose all the lives before stock match ended.
|-
| Last-to-Fall || 1000 || Last player to be KO’d after match begins.
|-
| Life Master || 3000 || Lost less than half of all lives in the stock match.
|-
| Life Saver || x2000 || Picked up [[1-up mushroom]].
|-
| Life Victory || 2500 || Never lose all lives during the stock match and earned a victory.
|-
| Life-to-Death || –1500 || Lost all the lives during the stock match (no overlap when First-to-Death is Last-to-Death is earned).
|-
| Low Damage || 100 || Never get 100% damage. Not valid in team battle.
|-
| Marill KO || x90 || KO’d [[Marill]].
|-
| Metal Finish || 1200 || Ended match while metal.
|-
| Meteor-less || 3000 || Never used meteor attack.
|-
| Mr. Saturn Away || x40 || KO’d [[Mr. Saturn]].
|-
| Mr. Saturn KO || x6000 || KO’d a foe by throwing Mr. Saturn at him or her.
|-
| No Loss || 5000 || Never lose lives during the [[stock match]].
|-
| No Recovery || 1500 || Never recover damage.
|-
| Non-Self-Damage || 3000 || Never take self-damage. No overlap when Immortal is earned.
|-
| Non-Self-Destruct || 2000 || Never had [[self-destruct]]s.
|-
| Offense || x1 || Counts each given damage.
|-
| Offensive King || 4000 || Only player did damage.
|-
| Pokéball KO || x800 || KO’d a foe with a [[Pokéball]].
|-
| Poser Charge || 6000 || Gave a lot of damage by [[taunt]]ing.
|-
| Recovery || x1 || Counts each damage recovered.
|-
| Recovery Artist || 2000 || Recovered twice the damage of whoever recovered the second most (at least 50).
|-
| Recovery King || 2000 || Only player that recovers damage.
|-
| Recovery Master || 1000 || Recovered damage the most.
|-
| Red Shell KO || x1600 || KO’d a foe with a [[red shell]].
|-
| Self-Damage Artist || –1200 || Took twice the self-damage of whoever had the second most (at least 100).
|-
| Self-Damage King || –2400 || Only player that takes self-damage.
|-
| Self-Damage Master || –600 || Took most self-damage.
|-
| Smash Clear || 2000 || Cleared the match with [[smash attack]].
|-
| Smash KO || x800 || KO’d a foe with smash attack.
|-
| Special Clear || 3000 || Cleared the match with [[special attack]].
|-
| Special King || 3600 || Most attacks are special attacks.
|-
| Special-less || 3000 || Never used special attack.
|-
| Spike KO || x1200 || KO’d a foe with a [[spike]].
|-
| Swatter || –2000 || Got KO’d by a particular player (at least 3).
|-
| Tiny Finish || 1400 || Ended match while tiny.
|-
| Titan Finish || 2400 || Ended match while titan.
|-
| Titan KO || x5000 || KO’d a foe while titan.
|}


--[[User:BlueEarth|BlueEarth]] ([[User talk:BlueEarth|talk]]) 21:44, 18 June 2009 (UTC)
The Melee part of the article is alphabetized, but I am wondering if ordering the bonuses by the way the game shows it is better. Those who are playing can see what they have missed without scrolling through the whole thing. [[User:Green Mario|Green Mario]] ([[User talk:Green Mario|talk]]) 23:25, 2 December 2010 (EST)
 
== Group Brawl "bonuses" ==
 
Why are only the Brawl ones there? Those aren't really bonuses, but rather statistics. The same statistics are gathered after a match in Melee too (and possibly in SSB), so for the sake of consistency, that should either be removed or added for the other game(s). <sup>Smiddle&nbsp;</sup>[[User:Smiddle|君怒る]][[user talk:Smiddle|?]] 02:52, 4 September 2011 (EDT)
 
== I've always wondered... ==
 
In the original Smash Bros, what happens if you get more bonuses in one stage than can fit in the box? I ask because I've never gotten more than 8 or 9 bonuses in one stage, nor have I seen any pictures of someone having done so. Do you scroll through them like in Melee, or do they go outside of the box? [[User:RickTommy|RickTommy]] ([[User talk:RickTommy|talk]]) 21:13, 27 September 2011 (EDT)
 
== Image of these bonuses??? ==
 
Why is the image needed tag on this? You can't really have images for this. [[User:ScoreCounter|ScoreCounter]] ([[User talk:ScoreCounter|talk]]) 13:01, 19 August 2012 (EDT)
 
Thanking you. [[User:ScoreCounter|ScoreCounter]] ([[User talk:ScoreCounter|talk]]) 13:12, 19 August 2012 (EDT)
 
==Listing==
In Melee's list, would it be a good idea to list it by alphabet or by the way the game organizes it? Yeah, I asked that question a long time ago and nobody answered it so far. :P [[File:GreenMarioBrawlHead.png|15px]][[User:Green Mario|<span style="font-family:Papyrus; color:#32CD32">
Green</span>]] [[User talk:Green Mario|<span style="font-family:Papyrus;color:#FFA500">Mario</span>]] 23:42, 27 October 2012 (EDT)
:It isn't clear what organization of bonus this page uses, so the chart can be listed as you prefer by clicking one of the boxes on the top row. <font face="Arial">[[User:ShupaRoeh|<font color="red">Shu</font><font color="green">pa]][[User Talk:ShupaRoeh|</font><font color="blue">Roeh</font></font>]][[File:TypicalGuy.png|19px|link=Special:Contributions/ShupaRoeh]] 00:26, 28 October 2012 (EDT)
:It will remain alphabetical; it's much easier to find what you're looking for than it would be under the arbitrary organisation of Melee's. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 09:05, 28 October 2012 (EDT)
 
== Damage bonus in SSBB ==
 
"the total damage the player deals is multiplied by 100." Is it accounted for that damage in Brawl is a real number? - <font face="lucida handwriting,segoe script">Ceci n’est pas un [[User:Smiddle|Smiddle]].</font> 11:47, 9 July 2013 (EDT)
: When I say real number, I mean "not necessarily an integer" by the way. - <font face="lucida handwriting,segoe script">Ceci n’est pas un [[User:Smiddle|Smiddle]].</font> 03:41, 18 April 2014 (EDT)
::The post-multiplied number always ends in 00, so it probably takes just the integer part. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Le Grand Fromage 10:32, 18 April 2014 (EDT)
 
== Lucky number seven ==
 
Is :07 on the seconds slot or hundredths slot?<br/>
And does it not work on every stage? I finished with :07 in the seconds on the first Adventure Mode, but I didn't get the bonus. - <font face="lucida handwriting,segoe script">Ceci n’est pas un [[User:Smiddle|Smiddle]].</font> 03:40, 18 April 2014 (EDT)
:It's not like the Luigi unlock method where it can be any time with the digit there, it's literally "seven seconds left". As in, 00:07.xx (or 00:06.xx depending how it rounds). [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Le Grand Fromage 10:32, 18 April 2014 (EDT)
::Ah, fair enough. - <font face="lucida handwriting,segoe script">Ceci n’est pas un [[User:Smiddle|Smiddle]].</font> 10:54, 18 April 2014 (EDT)
 
==Collector==
For this bonus in Melee, you only have to snag all three trophies in the 2nd Bonus Stage, Snag the Trophies. The single trophy in Race to the finish doesn't have to be collected for this bonus to be achieved. After some frustration trying to get all three falling trophies in there with Jigglypuff I managed it. Maybe a few more details about this bonus should be worth mentioning? Specifically the 3 falling trophies? [[User:LorenzoTheComic|LorenzoTheComic]] ([[User talk:LorenzoTheComic|talk]]) 03:26, 31 January 2015 (EST)
 
== Idea ==
I don't have either game myself, but could someone find the maximum number of points and/or bonuses attainable in one run-through? I think it would be a cool little piece of trivia... [[User:AmoongussForLife|AmoongussForLife]] ([[User talk:AmoongussForLife|talk]]) 11:44, 22 July 2015 (EDT)
:I'm pretty sure [[1P Game]] has the max amount of points at ten million. [[User: Nyargleblargle|<span style="color: lime">'''Nyargle'''</span><span style="color: orange">'''blargle'''</span>]] ([[User talk:Nyargleblargle|Talk]]) 11:48, 22 July 2015 (EDT)
 
== Not in SSB4 ==
I can't believe this doesn't exist on SSB4. It makes sense however. You earn [[Global Smash Power]] when you fight, so bonuses would give you obscenely high GSP. [[User:Radfox35|<span style="font-family:Calibri;color:navy">Radfox35</span>]] 20:36, 17 November 2015 (EST)
:This is not appropriate talk page usage; see [[SW:TALK#Musings]]. Please use the [[Forum:Index|Forum]] for this kind of discussions. Thanks. -[[User:Menshay|Menshay]] ([[User talk:Menshay|talk]]) 05:41, 18 November 2015 (EST)
 
== Better descriptions? ==
 
Some of these descriptions are not very informative (for example, Ambler is described as being obtained when the player "walked a lot"). Is this going to be clarified? [[Special:Contributions/180.200.139.191|180.200.139.191]] 00:19, 7 December 2016 (EST)
:A while ago, I went through all the bonuses and clarified them as much as possible. Any remaining unclear descriptions are because we don't know anything more specific. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Bold 06:53, 7 December 2016 (EST)

Latest revision as of 07:54, December 7, 2016

This might be kind of a stretch, but do you think each bonus could have its own article? They might be kind of small, but then again, so are the Pokémon articles. Plus, we could include tips on how to get them (or how to avoid them for penalties). WaluigiIsAwesome 03:47, April 15, 2007 (GMT)

Honestly, it seems there'll be more than ample coverage of the bonuses just by having them on pages like this, and then mentioning info about bonuses in other gameplay articles wherever relevant, such as mentioning in Crazy Hand that defeating Crazy Hand gets the Crazy Hand KO bonus, Celebi appearing awards you the Celebi Catcher bonus, collecting multiple Heart Containers will get the Heartthrob bonus, etc. I think there should be List of Bonuses in Super Smash Bros., List of Bonuses in Super Smash Bros. Melee, and List of Bonuses in Super Smash Bros. Brawl as separate list pages where they can be detailed and therefore be very useful. I can only imagine some hard-to-find bonuses like All Variations being the subject of their own article if they can't be covered here or elsewhere. BTW, I'm pretty sure the Pokemon articles can all be majorly expanded. Erik the Appreciator 18:31, April 15, 2007 (GMT)
Shouldn't it be "List of bonuses" rather than "List of Bonuses"? Smiddle ( TalkConts ) 19:20, April 15, 2007 (GMT)
Yeah, they probably should. Erik the Appreciator 19:30, April 15, 2007 (GMT)

List is incomplete. I have the strategy guide for melee. I will work on this. Okay? User:Zmario 3:55, 8 March 2008.

There's somewhere around 200 Melee bonuses, just FYI. And whomever edits this article should really try to use the original Melee notations whenever possible. I've noticed a few that were reworded poorly.
I used http://strategywiki.org/wiki/Super_Smash_Bros._Melee/Bonuses if that helps anyone. - Gargomon251 21:08, 1 May 2008 (UTC)
Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {EspyoT} 16:24, 14 April 2009 (UTC)

Title[edit]

Should this article instead be called Bonus Records? This is what Melee calls it, as I've recently checked. BNK [E|T|C] 03:09, July 14, 2010 (UTC)

Organization[edit]

The Melee part of the article is alphabetized, but I am wondering if ordering the bonuses by the way the game shows it is better. Those who are playing can see what they have missed without scrolling through the whole thing. Green Mario (talk) 23:25, 2 December 2010 (EST)

Group Brawl "bonuses"[edit]

Why are only the Brawl ones there? Those aren't really bonuses, but rather statistics. The same statistics are gathered after a match in Melee too (and possibly in SSB), so for the sake of consistency, that should either be removed or added for the other game(s). Smiddle 君怒る? 02:52, 4 September 2011 (EDT)

I've always wondered...[edit]

In the original Smash Bros, what happens if you get more bonuses in one stage than can fit in the box? I ask because I've never gotten more than 8 or 9 bonuses in one stage, nor have I seen any pictures of someone having done so. Do you scroll through them like in Melee, or do they go outside of the box? RickTommy (talk) 21:13, 27 September 2011 (EDT)

Image of these bonuses???[edit]

Why is the image needed tag on this? You can't really have images for this. ScoreCounter (talk) 13:01, 19 August 2012 (EDT)

Thanking you. ScoreCounter (talk) 13:12, 19 August 2012 (EDT)

Listing[edit]

In Melee's list, would it be a good idea to list it by alphabet or by the way the game organizes it? Yeah, I asked that question a long time ago and nobody answered it so far. :P GreenMarioBrawlHead.png Green Mario 23:42, 27 October 2012 (EDT)

It isn't clear what organization of bonus this page uses, so the chart can be listed as you prefer by clicking one of the boxes on the top row. ShupaRoehTypicalGuy.png 00:26, 28 October 2012 (EDT)
It will remain alphabetical; it's much easier to find what you're looking for than it would be under the arbitrary organisation of Melee's. Omega Tyrant TyranitarMS.png 09:05, 28 October 2012 (EDT)

Damage bonus in SSBB[edit]

"the total damage the player deals is multiplied by 100." Is it accounted for that damage in Brawl is a real number? - Ceci n’est pas un Smiddle. 11:47, 9 July 2013 (EDT)

When I say real number, I mean "not necessarily an integer" by the way. - Ceci n’est pas un Smiddle. 03:41, 18 April 2014 (EDT)
The post-multiplied number always ends in 00, so it probably takes just the integer part. Toomai Glittershine ??? Le Grand Fromage 10:32, 18 April 2014 (EDT)

Lucky number seven[edit]

Is :07 on the seconds slot or hundredths slot?
And does it not work on every stage? I finished with :07 in the seconds on the first Adventure Mode, but I didn't get the bonus. - Ceci n’est pas un Smiddle. 03:40, 18 April 2014 (EDT)

It's not like the Luigi unlock method where it can be any time with the digit there, it's literally "seven seconds left". As in, 00:07.xx (or 00:06.xx depending how it rounds). Toomai Glittershine ??? Le Grand Fromage 10:32, 18 April 2014 (EDT)
Ah, fair enough. - Ceci n’est pas un Smiddle. 10:54, 18 April 2014 (EDT)

Collector[edit]

For this bonus in Melee, you only have to snag all three trophies in the 2nd Bonus Stage, Snag the Trophies. The single trophy in Race to the finish doesn't have to be collected for this bonus to be achieved. After some frustration trying to get all three falling trophies in there with Jigglypuff I managed it. Maybe a few more details about this bonus should be worth mentioning? Specifically the 3 falling trophies? LorenzoTheComic (talk) 03:26, 31 January 2015 (EST)

Idea[edit]

I don't have either game myself, but could someone find the maximum number of points and/or bonuses attainable in one run-through? I think it would be a cool little piece of trivia... AmoongussForLife (talk) 11:44, 22 July 2015 (EDT)

I'm pretty sure 1P Game has the max amount of points at ten million. Nyargleblargle (Talk) 11:48, 22 July 2015 (EDT)

Not in SSB4[edit]

I can't believe this doesn't exist on SSB4. It makes sense however. You earn Global Smash Power when you fight, so bonuses would give you obscenely high GSP. Radfox35 20:36, 17 November 2015 (EST)

This is not appropriate talk page usage; see SW:TALK#Musings. Please use the Forum for this kind of discussions. Thanks. -Menshay (talk) 05:41, 18 November 2015 (EST)

Better descriptions?[edit]

Some of these descriptions are not very informative (for example, Ambler is described as being obtained when the player "walked a lot"). Is this going to be clarified? 180.200.139.191 00:19, 7 December 2016 (EST)

A while ago, I went through all the bonuses and clarified them as much as possible. Any remaining unclear descriptions are because we don't know anything more specific. Toomai Glittershine ??? The Bold 06:53, 7 December 2016 (EST)