Rosalina & Luma (SSBU)/Down smash: Difference between revisions
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==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|13.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|13.0.0}}''' | ||
*{{buff|Luma's down smash deals more knockback (165/168 → 170/ | *{{buff|Luma's down smash deals more knockback (165/168 → 170/171).}} | ||
==Hitboxes== | ==Hitboxes== | ||
===Rosalina=== | ===Rosalina=== | ||
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===Luma=== | ===Luma=== | ||
If Luma has been separated via [[Luma Shot]], the hitboxes have their damage multiplied by 1.5×, which is ignored for [[knockback]] calculation. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|50}} | {{HitboxTableTitle|Hit 1|50}} | ||
Line 95: | Line 97: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Rosalina=== | ===Rosalina=== | ||
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===Luma=== | ===Luma=== | ||
While Luma's down smash can be interrupted earlier than Rosalina's, it still cannot perform any other actions until Rosalina can interrupt her own. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
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|- | |- | ||
!Interruptible | !Interruptible | ||
| | |36 | ||
|- | |- | ||
!Animation length | !Animation length | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=20}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} |
Revision as of 23:40, July 27, 2022
Overview
Update History
- Luma's down smash deals more knockback (165/168 → 170/171).
Hitboxes
Rosalina
Luma
If Luma has been separated via Luma Shot, the hitboxes have their damage multiplied by 1.5×, which is ignored for knockback calculation.
Timing
Rosalina
Charges between | 3-4 |
---|---|
Hit 1 | 6-7 |
Hit 2 | 17-18 |
Interruptible | 42 |
Animation length | 77 |
Luma
While Luma's down smash can be interrupted earlier than Rosalina's, it still cannot perform any other actions until Rosalina can interrupt her own.
Charges between | 3-4 |
---|---|
Hit 1 | 7-8 |
Hit 2 | 19-20 |
Interruptible | 36 |
Animation length | 55 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia
- Rosalina's down smash has a 30% trip chance that can only happen on slants due to the angle.
|