Mythra (SSBU)/Down throw: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:MythraDThrow.gif|250px|thumb|Down throw hurtbox and hitbox visualization]] | |||
==Overview== | ==Overview== | ||
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==Timing== | ==Timing== | ||
The throw inflicts hitlag to the opponent with a multiplier of 0.5×, causing their knockback to start on frame 28 under normal circumstances. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1- | |1-25 | ||
|- | |- | ||
!Hitbox | !Hitbox | ||
|20- | |20-24 | ||
|- | |- | ||
!Throw Release | !Throw Release | ||
| | |25 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |46 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 63: | Line 65: | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=5|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=39}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=25}}{{FrameStrip|t=Vulnerable|c=59}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | ||
==Trivia== | |||
*Alongside {{SSBU|Pikachu}} and {{SSBU|Pyra}}'s down throws, this is the only throw in ''Ultimate'' that can inflict hitlag on opponents with its release portion. | |||
{{MvSubNavMythra|g=SSBU}} | {{MvSubNavMythra|g=SSBU}} |
Revision as of 23:18, July 6, 2021
Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 85 | 100 | 0 | 0.0× | None |
Timing
The throw inflicts hitlag to the opponent with a multiplier of 0.5×, causing their knockback to start on frame 28 under normal circumstances.
Invincibility | 1-25 |
---|---|
Hitbox | 20-24 |
Throw Release | 25 |
Interruptible | 46 |
Animation length | 84 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
Trivia
- Alongside Pikachu and Pyra's down throws, this is the only throw in Ultimate that can inflict hitlag on opponents with its release portion.
|