Mythra (SSBU)/Down throw
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Overview[edit]
Throw and Hitbox Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 3.0% | Forward | 85 | 100 | 0 | 0.5× | ||||||||||||||||
| Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.5× | ||||||||||||||||
Timing[edit]
Properties[edit]
- If used at an edge, the opponent is pushed 2.5 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
- The throw inflicts hitlag to the opponent, causing their knockback to start on frame 29 under normal circumstances.
| Invincibility | 1-25 |
|---|---|
| Hitbox | 20-24 |
| Throw Release | 25 |
| Interruptible | 46 |
| Animation length | 84 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
Trivia[edit]
- Alongside Pikachu and Pyra's down throws, this is the only throw in Ultimate that can inflict hitlag on opponents with its release portion.
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