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Kirby (SSBU)/Down special: Difference between revisions

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{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Stone}}
[[File:KirbyStoneSSBU.png|thumb|600px|Hitbox visualization showing Kirby's down special, Stone.]]
[[File:KirbyStoneSSBU.png|thumb|600px|Hitbox visualization showing Kirby's down special, Stone.]]
[[File:KirbyStoneLandingSSBU.png|thumb|600px|Hitbox visualization showing Kirby's down special, Stone, when landing.]]
[[File:KirbyStoneLandingSSBU.png|thumb|600px|Hitbox visualization showing Kirby's down special, Stone, when landing.]]
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==Overview==
==Overview==
Upon usage, Kirby transforms into a rock, which makes him invincible to attacks that deal less that 25%, but he can still be grabbed while he is still using it. It deals high damage and knockback, especially in the air, and the aerial version has super armor frames, while the landing hit is a semi-spike, and it can also be useful for mindgames. It can combat juggles at high percents, but only if he is at a certain distance away from his opponent. Stone can also be used as an occasional landing or edgeguarding tool. However, due to its high startup and endlag, it can be punished for overusing the move. As such, stone is best used situationally.
Upon usage, Kirby transforms into a rock, which makes him invincible to attacks that deal less that 25%, but he can still be grabbed while he is still using it. It deals high damage and knockback, especially in the air, and the aerial version has super armor frames, while the landing hit is a semi-spike, and it can also be useful for mindgames. It can combat juggles at high percents, but only if he is at a certain distance away from his opponent. Stone can also be used as an occasional landing or edgeguarding tool. However, due to its high startup and endlag, it can be punished for overusing the move. As such, stone is best used situationally.

Revision as of 22:20, April 28, 2020

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Stone.
Hitbox visualization showing Kirby's down special, Stone.
Hitbox visualization showing Kirby's down special, Stone, when landing.

Overview

Upon usage, Kirby transforms into a rock, which makes him invincible to attacks that deal less that 25%, but he can still be grabbed while he is still using it. It deals high damage and knockback, especially in the air, and the aerial version has super armor frames, while the landing hit is a semi-spike, and it can also be useful for mindgames. It can combat juggles at high percents, but only if he is at a certain distance away from his opponent. Stone can also be used as an occasional landing or edgeguarding tool. However, due to its high startup and endlag, it can be punished for overusing the move. As such, stone is best used situationally.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Falling
0 0 0 18.0% 0 AngleIcon70.png Standard 65 70 0 HitboxTableIcon(False).png 6.5 top 0.0 2.0 0.0 0.7× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Landing
0 0 0 14.0% 0 AngleIcon25.png Standard 86 24 0 HitboxTableIcon(False).png 6.0 top 0.0 4.0 6.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 14.0% 0 AngleIcon25.png Standard 86 24 0 HitboxTableIcon(False).png 6.0 top 0.0 4.0 -6.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png EffectIcon(Normal).png TypeIcon(Body).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png