Tournament Mode (SSBM)
Tournament Mode, referred to on the main menu as Tournament Melee (トーナメント乱闘, Tournament Melee) and sometimes retroactively called Tourney Mode to match the names of its successors, is a Multiplayer feature in Super Smash Bros. Melee. It is split into three sub-modes - Tournament, Loser Out and Winner Out.
In Melee's tournament mode, players battle against each other in a Single-Elimination Tournament bracket. Multiple settings can be adjusted.
Once the tournament is set up, the game automatically proceeds through the Single Elimination Bracket until a winner is determined.
This mode is also played in turns, but unlike Tournament, where the game ends when a final winner is proclaimed, this lasts forever (or at least until the player decides to stop playing). After each match, the loser has to pass their controller to the next player in the queue, and cannot play again until it is their turn again. An extension of this mode is Winner In, where multiple losers are eliminated after each match, depending on the number of players in each match.
Winner Out could be seen as an extension of Loser Out, as it operates in the same way, except the winner of each match has to pass their controller on and return to the queue.
Usage in Competitive Tournaments
Tournament Mode is never used in actual competitive play, due to a variety of limitations in the mode in comparison to the rather complex structures that serious tournaments require:
For the prospect of using Tournament Mode to keep track of a tournament, rather than actually playing a tournament with it, there exists tournament organizing programs such as tio, which are much more efficient in aiding tournament organization than Tournament Mode could ever be. Additionally, using Tournament Mode in such a way uses up setups that could be used to progress the tournament.