Super Smash Bros. Melee

Ganondorf (SSBM)/Floor attack (front)

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Overview[edit]

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Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hit 1
0 0 6% 1 Sakurai angle 80 50 0 7.0308 15 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 6% 1 Sakurai angle 80 50 0 5.0778 13 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
Hit 2
0 0 6% 1 Sakurai angle 80 50 0 7.0308 15 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 6% 0 Sakurai angle 80 50 0 5.0778 13 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

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The editor who added this tag elaborates: Crazy Hand doesn't show animation lengths.
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Intangible 1-27
Hit 1 20-21
Hit 2 26-27
Animation length ?

Similar moves[edit]