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Luigi's Mansion

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Luigi's Mansion
Luigi's Mansion
File:MarioSymbol.png
Universe Mario
Appears in SSBB
Availability Unlockable
Crate type Normal
Tournament legality
Brawl Singles: Counterpick
Doubles: Counterpick

Luigi's Mansion is a stage for Super Smash Bros. Brawl. All fighters are placed inside a miniaturized version of the mansion from the titular game.

The stage is unlocked by playing as Luigi three times in brawls.

In the Super Smash Bros. series

Luigi's Mansion appears as an unlockable stage in Super Smash Bros. Brawl. In this game, the characters battle on the downsized version of the mansion that appeared in Luigi's Mansion. The mansion's interior rooms will be visible when the characters pass through the mansion's outer walls; similarly, when all of the fighters are outside of the mansion, the mansion's exterior is shown, although this is only if all four quadrants of the building are still intact. By attacking the support pillars, the mansion crumbles section by section until it is all gone. Due to its supernatural origins, though, it will rebuild itself back to its original status after a while. Unlike the destructible environment on Shadow Moses Island, it is impossible to destroy a quarter of the stage if another is on top of it.

As the pillars are able to be attacked, projectile users can have problems hitting enemies when they are on either side of them (there are some exceptions like R.O.B.'s Robo Beam). Captain Falcon's Raptor Boost can also can have problems because of this.

Important properties of the stage are that the mansion provides three levels to brawl on: the ground floor, the second floor and the roof. The roof is the only plain that can be jumped and dropped through - with the exception of a small piece in the center, the middle level has a thickened floor which cannot be penetrated by characters, attacks or items. When the mansion is broken apart completely, the stage layout distinctly resembles Final Destination, with the addition of two minuscule platforms on either side. The platforms rise and fall alternately, much like the ones featured in the Stage Builder, but strangely enough, they can disappear and re-appear at random. It is also impossible to glide underneath the stage because the mansion seems to be on top of a small pillar.

Competitive play

In tournaments, Luigi's Mansion has progressively become a banned stage. This is due to its unique walls. These walls prevent opponents from DIing out of certain multi hit moves and because its very easy to wall tech, it is very possible to see people above 200% with every one of their stocks. When it was legal in more areas, Luigi's Mansion was considered to be one of the best stages for Olimar (due to Olimar being able to survive much longer than normal and use up smashes as well as techs), R.O.B. (due to being able to use down smash and Lasers better), and Lucario (due to being able to survive long helping the Aura propery). It was also one of the top Meta Knight stages and one of the best Falco/Snake counterpick stages.

This stage used to be a major counterpick on the West Coast and in the Midwest, while it was banned on the East Coast. This stage also fits under the "Circle camping" rule for banning a stage which led to it being banned more often than being a counterpick in tournaments. It is currently a Group Three counterpick according to the Smash Back Room, though its legality is still considered in question by many.

Songs in My Music

  • Luigi's Mansion Theme
  • Castle/Boss Fortress (Super Mario World/SMB3)
  • Airship Theme (Super Mario Bros. 3)
  • Tetris: Type A
  • Tetris: Type B

Songs in bold must be unlocked

Trophy

Luigi's Mansion trophy from Super Smash Bros. Brawl.
Trophy in Brawl.

Luigi's Mansion
A big, creepy mansion in the heart of a gloomy forest. It was given to Luigi, who found its many rooms (including a dining room, kitchen, rec room, projection room, music room, and tea room) were infested with ghosts. Luigi was supposed to meet Mario here, but his bro went missing. Not known for his bravery, Luigi gathered his courage and set out to explore his new home.

GameCube: Luigi's Mansion

Origin

Luigi approaches the haunted mansion, as seen in Luigi's Mansion.

The haunted mansion made its first appearance in Luigi's Mansion, where it is the primary location that Luigi wanders around in. In Luigi's Mansion, Luigi had won the mansion in a contest (which he didn't enter). When he arrived at the mansion, he found out that the mansion was overrun by ghosts. He meets up with Professor E. Gadd, who tells Luigi that the Boos created the creepy mansion and also released all the portrait ghosts from his gallery. Luigi also finds out that Mario is trapped inside a painting and is held captive inside the Secret Altar, in the basement of the mansion, by King Boo. Luigi, with the help of the Poltergust 3000, sweeps up all the portrait ghosts in the mansion and manages to defeat King Boo. After Luigi rescues Mario and turns him back to normal, the mansion vanishes. Later, Luigi built a new mansion in its place with all the treasure and money he collected in the haunted one. After the player beats the game, the player can play the game again in the Hidden Mansion mode.

Trivia

  • When a character breaks a section of the stage, Boos appear for a split second, some of which are hiding their faces.
  • The designs of the rooms in the mansion are based on some of the rooms from the actual GameCube game - the central area is based on the main Foyer, the top left section is based on Chauncey's Bedroom, the top right section is based on the Study, the bottom left section is based on the Kitchen and the bottom right section is based on the Arboretum.
  • As shown by a beta screenshot of Brawl, the music called Castle/Boss Fortress (Super Mario World/SMB3) was originally intended to be played on Delfino Plaza. The track was moved to Luigi's Mansion for the final version of the game.
  • Underneath the bed, there is a face of a Boo. However, it can only be seen with a hacked camera.
  • Even though the Foyer's second floor has two doors, they lead to nowhere, because the next rooms don't have doors. Also, in the original Luigi's Mansion, the Foyer's second floor has one door that's on the left. The Brawl version has two doors.

Gallery

External links