Smashville (すま村, Suma-mura, Smash Village) is a stage for Super Smash Bros. Brawl, based on the Animal Crossing franchise. Players battle on a platform with a moving horizontal jump-through platform suspended above an Animal Crossing town while spectators watch on.
 Stage Description
The stage's scenery changes from night to day depending on the Wii's internal clock. If the stage is selected during the day, if either Blathers or Celeste (both owls) are present in the background, they will be asleep and not pay attention to the match. It also appears that some of the residents watching the match may react to the fighters, such as the character they are smiling at is KO'd, they will occasionally stare maliciously at the player who caused the KO. The most notable of these villagers though, is certainly Dr. Shrunk.
Also, small, red balloons sometimes float overhead, usually holding food if the respective item is on; if food is turned off, no items will appear with the balloons. (They will still appear if Food is on and Item Frequency is set to none.) The balloons can be popped with one hit.
 Tournament Legality
 Background Characters
The following characters appear in the background of Smashville:
In 2001, a Japanese Nintendo 64 game called Animal Forest was released, which is the first game in the Animal Crossing franchise. Animal Forest was translated, and ported to the GameCube as Animal Crossing (also known as Animal Crossing: Population Growing) with some added features, such as the Able Sisters building and the Museum. As Animal Forest is the first Animal Crossing game, the GameCube version is a remake of the same game.
Each Animal Crossing game is entirely set in a small town. A typical town can be seen in the background of this stage. The museum first appeared in the GameCube game Animal Crossing where the player can take their bugs, fish, paintings, and fossils that they caught and donate it to the museum, and then view them. The museum can also be seen in the background of this stage. The Able Sisters' building also first appeared in Animal Crossing and is where players can design patterns for shirts and umbrellas, which the player can then wear or trade. This building can be in the right of the Smashville stage. The town hall first appeared in Animal Crossing: Wild World. This building is where the player pays of his or her debt to Tom Nook, reports other villagers, send mail etc. This building can be seen towards the front left of the Smashville stage. The building in the middle with the green roof is the player's house. The house first appeared in Animal Crossing, but looks more similar to a typical player's house in Wild World. The rest of the buildings are houses of the other townfolk and are also designed to look like a regular house seen in Wild World. Ironically, despite Tom Nook's stores being one of the most important buildings in the Animal Crossing universe, not one version can be seen in this stage. In the beginning of Wild World a turtle named Kapp'n drives the player to the town in a taxi. This taxi can be seen driving across town to the town hall. The town itself in Brawl retains almost everything that can be seen in a town in the Animal Crossing series such as trees, rocks, flowers, a river, bridges, a waterfall (however, this can only be seen with the use of a hacked camera, or by the Demon moving the camera), etc. In Wild World, in the museum there is an observatory. A player can go in the observatory and talk to an owl named Celeste who lets the player either stargaze or make constellations. The player could make a constellation however he or she wants it to look like. The constellations can also be seen outside for everybody to see. In this stage in Brawl, the night sky features some constellations.
In Animal Crossing there are balloons that float over town carrying a present. The player must wait and see if the balloon will get caught in a tree. If the balloon does get caught in a tree, the player can shake the tree which makes the present fall down. In Animal Crossing: Wild World there are still balloons that float over the town, but now the player has a chance to buy a slingshot to pop the balloons and have the present fall. It seems the balloons that carry food in this stage is more of a reference to the balloons in Wild World due to the player being able to pop the balloon. In Wild World an Gulliver, a seagull astronaut flies through the town in a flying saucer. He can also be shot down with the use of the slingshot. In the background of this stage Gulliver can occasionally be seen flying his ship across the town. In both Animal Crossing and Wild World there is a Pelican named Pete who delivers the mail across town. Pete can be seen flying across the town in the background of this stage.
There are numerous characters seen in the background of the main platform, all which have appeared in Wild World (while some originate in Animal Crossing). In Animal Crossing there is a dog named K.K. Slider (also known as Totakeke). He is a musician who appears at the train station every Saturday at 8:00 PM. If the player talks to K.K. Slider, the player can either request a song or ask him to play a random song. In Brawl, if the player plays on this stage from 8:00 PM onwards on a Saturday, K.K. Slider can be seen and heard playing one of his songs. In the Animal Crossing games, K.K. Slider will only be performing until 9:00 PM, but in Brawl, he will play until midnight. The songs that K.K. Slider plays on this stage are real songs that he plays in the Animal Crossing games. In Wild World a pigeon named Brewster owns a café named The Roost. Both Brewster and a portable version of The Roost cafe can occasionally be seen. In Animal Crossing there is a giraffe named Gracie, who is a celebrity fashion designer who appears occasionally in a town. She also owns a red convertible car. In Wild World she owns a yellow car that has a roof. In this stage, Gracie can be seen watching the fight or driving her yellow car.