Animal Crossing (universe)
The Animal Crossing universe refers to the Smash Bros. series' collection of characters, stages, and properties that hail from the popular Animal Crossing series of colorful life-simulation games for recent Nintendo systems. Its only representation thus far is in the from of trophies in Super Smash Bros. Melee and a stage, an item, and a few trophies, songs, and stickers in Super Smash Bros. Brawl.
 Franchise description
April 2001 saw the Japanese-exclusive release of a game called Animal Forest (どうぶつの森, Dōbutsu no Mori) for the Nintendo 64. It is life-simulation software classified by Nintendo as a "communication game". Eight months later in December, an enhanced version called Dōbutsu no Mori Plus (Animal Forest Plus) was released in Japan on GameCube. Nintendo of America decided to localise it for a Western release, and in undergoing the immense translation job of the game's text, the American version was also given a lot of new content. This further-enhanced version was titled Animal Crossing and it was a breakout hit with American audiences and critics in December 2002, and Nintendo of Japan was impressed enough by the new version that it was translated back into Japanese, with even more new content added on along the way, and released for essentially the third time in that country (as Dōbutsu no Mori e-Plus).
Animal Crossing, like its eventual two sequels for the Nintendo DS (Animal Crossing: Wild World) and Wii (Animal Crossing: City Folk), is an open-ended social simulator game where the player's little avatar moves to a randomly generated woodland town that he or she provides the name to, and the town is inhabited by all manner of anthropomorphic, cartoony animals. There is minimal plot; the player's general goals include taking part in all sorts of activities such as planting, collecting fish and insects, shopping, running errands for townspeople, and decorating and furnishing the player's personal house. The most tangible overall goal is to pay off the mortgage of your house (with currency called "Bells") as it gets routinely expanded in size by prominent businessman and real-estate agent Tom Nook, a raccoon who is one of the more recognizable characters in the series.
 In Super Smash Bros. Melee
The Animal Crossing franchise was anonymously introduced to Western gamers through Super Smash Bros. Melee, a full year before Animal Crossing's actual release, but not as an established universe.
 Full Trophy List
The only appearances of the franchise in the fighting game are as three collectible trophies, each depicting one of Animal Crossing's staple characters.
 In Super Smash Bros. Brawl
Animal Crossing is recognized as its own universe by Super Smash Bros. Brawl. There are no playable characters to hail from it.
- Smashville: This stage is essentially a woodland town in the style of towns generated by Animal Crossing games in general and given a name undoubtedly appropriate to a Smash Bros. game. It takes place on a simply-laid-out pair of platforms that may be floating around above town, with several characters standing and walking around in the background of the lower platform. In homage to the Animal Crossing tradition of environmental effects based on time of the day, the stage will display its background based on the time of the day it is when a match is fought on it, such as battles at night looking dark. If the stage is played at 8:00 Saturday night, a concert-style performance by K.K. Slider will be playing in the background while the brawl is on.
- Pitfall: In both Animal Crossing games to date (Called Pitfall Seed in Animal Crossing: Wild World), villagers would occasionally dig a trap called the Pitfall with a shovel. If they took the Pitfall and buried it, neighbors that walked over that part of the ground would fall into a hole and be temporarily trapped. This item has the same effect in Brawl, and translates to the Smash Bros. universe as a combination of Donkey Kong's Headbutt attack and the Motion-sensor Bomb from Melee.
 Assist Trophy
- Mr. Resetti: Seems to be the Assist Trophy parallel to the Poké Ball's Goldeen. He lectures the players endlessly, much like his role in the Animal Crossing series, but otherwise has no effect on the battle whatsoever (aside from blowing up occasionally and covering about half the screen).
- Title (Animal Crossing) - A complete redoing of the title screen music from the DS title Animal Crossing: Wild World. It is the theme of the Smashville stage.
- Go K.K. Rider! - A rocking remix of the song of the same name from both Animal Crossing titles. It is used on the Smashville stage.
- 2:00 a.m. - A remix of the song of the same name from the original Animal Crossing. It is used on the Smashville stage.
- Town Hall and Tom Nook's Store - A medley of both the Town Hall background music as well as the music that plays in any of the variations of Tom Nook's store, both from both Animal Crossing titles. It is used on the Smashville stage.
- The Roost - A soothing remix of the music track heard in The Roost in Animal Crossing: Wild World. It is used on the Smashville stage.
- K.K. Cruisin' - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.
- K.K. Condor - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.
- K.K. Western - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.
- K.K. Gumbo - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.
- Rockin' K.K. - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.
- DJ K.K. - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.
- Animal Crossing Boy
- Sable & Mabel
- Tom Nook
- Blathers & Celeste
- Pelly & Phyllis
- Dr. Shrunk
- Copper & Booker
- K.K. Slider
- Crazy Redd
- Tommy & Timmy Nook
- Katie & Kaitlin
- Mr. Resetti (Feet)
- Mr. Resetti
- K.K. Slider
- Dr. Shrunk
- Crazy Redd
- Tom Nook
- Mr. Resetti
 Games with elements in or from the Super Smash Bros. series
 Animal Crossing
- Smashville is a stage based on the villages of the Animal Crossing series.
- Mr. Resetti appears as a Assist Trophy in Brawl.
 Animal Crossing: Wild World
In Super Smash Bros. Brawl, there is an Animal Crossing stage titled Smashville, that seems to draw heavily from Wild World as opposed to the original game. The stage is simple, its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both Animal Crossing and Wild World, K.K. Slider, also known as Totakeke, will appear on the stage at 8:00 PM on Saturdays for four hours.
|Host||Super Smash Bros.|
|Character-based||Donkey Kong · EarthBound · Fire Emblem · F-Zero · Game & Watch · Ice Climber · Kid Icarus · Kirby · Mario · Metal Gear · Metroid · Pikmin · Pokémon · R.O.B. · Sonic the Hedgehog · Star Fox · The Legend of Zelda · Wario · Yoshi|
|Stage-based||Animal Crossing · Electroplankton · Nintendo DS|
|Assist Trophy-based||Advance Wars · Custom Robo · Daigasso! Band Brothers · Devil World · Drill Dozer · Excitebike · Golden Sun · Kururin · Nintendogs · Punch-Out!! · SimCity · Sin and Punishment · Starfy|
Animal Crossing universe
|Side characters||Assist Trophies: Mr. Resetti|
|Trophies & Stickers||Trophies in Brawl · Stickers in Brawl|
|Music||Music in Brawl|