||Wild Pokémon appear in the middle of the city to attack the fighters. It's best just to stay out of their way.
|—Super Smash Bros's instruction manual
Saffron City (ヤマブキシティ, Yamabuki City), is a playable stage in Super Smash Bros. The stage is named after a city in the Pokémon series.
This stage is commonly banned in both Japanese and American tournaments due to its overly large size promoting excessive camping, and the random Pokémon hazards disrupting gameplay. Ness's recovery also suffers here; it is impossible to recover using PK Thunder between the buildings should he fall in.
Layout and Pokémon
Official art of Saffron City from SSB
Saffron City has one main platform attached to a small platform above a door. To the right is a narrow platform and to the left are two elevators (moving platforms). Between these and slightly lower than the other platforms is yet another narrow platform. There are many gaps in-between that character and items can fall into. It is this feature, as well as the fact that it is a stage upon the tops of tall buildings, that makes it similar to the Fourside stage in Super Smash Bros. Melee.
Every now and then, the door of the Silph Co. building opens, and if the door has been open for a while or if a character approaches the door when it is open, one of five Pokémon will emerge from it. These Pokémon are:
- Chansey, a Pokémon that is the easiest to knock out, out of all Pokémon that appear in Saffron City. Unique to this Pokémon is the ability to heal 5% of the character's damage by touching it. Chansey spawns eggs, just like the Poké Ball version. It will not spawn eggs if all items are turned off and/or the Appearance% (item spawn frequency) is set to "None".
- Charmander can be KOd with very strong attacks such as Kirby's Stone, Luigi's Fire Jump Punch, Donkey Kong's fully charged Giant Punch and Captain Falcon's Falcon Punch. Charmander causes 5% damage upon contact, and will sometimes use Flamethrower to shoot Fire Flower-like flames at anyone in its range, each dealing 3% damage. If a character is caught in the flames, there is very little chance of escaping until Charmander goes back inside the building.
- Electrode cannot be KOd by any means. After a short time it explodes, dealing 30% damage and large amounts of knockback, KOing characters with higher damage.
- Porygon cannot be KOd by any means. It lunges out very quickly, dealing 18% damage upon its appearance and 8% damage thereafter.
- Venusaur cannot be KOd by any means. It deals 14% if touched and will sometimes use Razor Leaf to shoot out sharp-edged leaves, each dealing 3% damage.
Flying Pokémon, including Butterfree, Pidgey, and Fearow, are occasionally seen flying across the background and may also appear in swarms. Though it is very rare, Moltres sometimes makes its way across the background. Moltres is one of the easiest to spot of these Pokémon, as it is bright orange.
Saffron City as it originally appeared in Pokémon Red and Blue
. The Silph Co. building is the large building in the middle.
Saffron City made its first appearance in Pokémon Red and Green (later released as Pokémon Red and Blue outside of Japan). Saffron City is the second largest city in the Kanto region after Celadon City, and one of the largest cities in the entire Pokémon universe, alongside cities like Goldenrod in Johto and Castelia in Unova. The main building of Saffron City, Silph Co. is a major producer of items to benefit Pokémon trainers, producing items such as the Master Ball and the Up-Grade, and it is the rooftop of this building that forms the main platform of the Saffron City stage. In Pokémon Red, Blue, and Yellow, the entire city was taken over by Team Rocket, mainly Silph Co. The player needs to stop them there in order to prevent Giovanni, Team Rocket's leader, from getting his hands on a Master Ball. After this has been done, the Saffron Gym becomes accessible. This Gym is the sixth in Kanto and its leader is Sabrina.
The music heard in this stage first originated from Pokémon Red and Blue's opening sequence and title screen.
A sprite of Butterfree used in the background.
A sprite of Fearow used in the background.
A sprite of Pidgey used in the background.
Moltres in the background.
Porygon as a stage hazard.
- If the door to Silph Co. is open, Captain Falcon (with a running jump) Falcon Punching the top of the door frame can travel through the building to the space left of the helipad. This flashy glitch can be used to confuse and catch opponents off-guard, though the stage's ban in the competitive setting prevents this from seeing any use in tournaments, similar to the Hyrule Jump.
- Saffron City's layout can easily confuse CPU characters, due to difficulties in properly judging walls and ditches. Standing on the helipad can often result in CPU opponents SDing as they attempt to pursue the player.
- In the Japanese version of the game, the Silph Co. logo is spelled as "Silf Co." and the banner in the background reads "Got a catch 'em all!" instead of "Gotta catch 'em all!". These were changed for the international versions.