Poison Mushroom

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SSBM Icon.png SSBB Icon.png SSB4 Icon.png
Poison Mushroom
PoisonmushroomSSBB.jpg
Poison Mushroom artwork from Brawl.
Universe Mario
Appears in SSBM
SSBB
SSB4
Item class Effect
Article on Super Mario Wiki Poison Mushroom

The Poison Mushroom (毒キノコ, Poison Mushroom) is an object from the Mario series, debuting as an item in Super Smash Bros. Melee. It looks similar to a Super Mushroom, differentiated only by a duller color scheme and angry-looking eyes.

Effect[edit]

The Poison Mushroom's behavior is similar to that of the Super Mushroom, but its effects opposite. Instead of growing, a character touching it will shrink, with the following effects:

  • Makes the character smaller, which in turn significantly reduces the size of their hitboxes and hurtboxes.
  • Reduces the character's weight by 0.3X, significantly increasing knockback they sustain.
  • Reduces the damage and knockback of the character's attacks (more so in Brawl than in Melee).
  • Reduces the distance the character can throw items.
  • Slightly decreases the character's jumping height.
  • Decreases the character's falling speed.
  • Slightly decreases the character's walking and dashing speed.
  • Reduces the landing lag of the character's aerial attacks.
  • Shortens the distance gained by the character's recovery moves in Melee.
  • The character's sound effects and voice become higher pitched.

The transformation lasts about ten seconds. Touching a Poison Mushroom while under the effect of a Super Mushroom and vice versa will restore a character to their normal size.

In Super Smash Bros. Melee[edit]

Poison Mushroom in Melee

The Poison Mushroom made its debut in this game with the above effects. Additionally, in the Special mode Tiny Melee all the players are permanently under the effect of a Poison Mushroom.

The Poison Mushroom trophy in Melee

Trophy information[edit]

Poison Mushrooms made their debut in Super Mario All-Stars, where they'd cost characters a life if picked up. These nasty fungi are dark and foul-tasting, and in Super Smash Bros. Melee, they make you shrink on contact. With your diminished stature comes a loss of power and mass, making you a prime target to get smashed offscreen with even a light attack.

  • Super Mario All-Stars (08/93)


In Super Smash Bros. Brawl[edit]

In Super Smash Bros. Brawl, characters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.

Tiny battles also return as a Special Brawl feature.

The Poison Mushroom trophy in Brawl.

Trophy information[edit]

A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target's hard to hit. Your best plan when you're tiny may be to run.

NES: Super Mario Bros.: The Lost Levels


In Super Smash Bros. 4[edit]

The Poison Mushroom in Super Smash Bros. for Nintendo 3DS.

The Poison Mushroom returns in Super Smash Bros. 4, keeping its prior behavior. Mini battles are once again available as a Special Smash option.

In Smash Tour[edit]

The Poison Mushroom is a red trophy item: when selected, it makes a chosen opponent start a battle under the effect of a Poison Mushroom. Using this trophy cancels the effect of a Super Mushroom trophy used by the target.

The Poison Mushroom is one of the items that can appear during a Transformation Smash.

Trophy information[edit]

The Poison Mushroom trophy in Smash for the 3DS.
The Poison Mushroom trophy in Smash for the Wii U.

North America Becoming giant and looming over your foes is pretty great, yeah? Well, that won't happen if you get this mushroom. It looks a lot like the Super Mushroom, but it's a slightly different color and its face is... unhappy. If you use this mushroom, you'll shrink down and be easy to send flying.

Europe So, you thought you'd nabbed a Super Mushroom, eh? Nope! Now you're tiny! If you'd looked more closely, you'd have seen it was a slightly different colour - it was a Poison Mushroom. Now you're mini, weak and very launchable. At least dodging's not hard when you're this size!

NES: Super Mario Bros.: The Lost Levels 08/1993
Nintendo 3DS: Super Mario 3D Land 11/2011


Origin[edit]

Poison Mushrooms made their first appearance in Super Mario Bros.: The Lost Levels, first released in Japan only with the title Super Mario Bros. 2. It is found in some ? Blocks and looks deceptively similar to a Super Mushroom, but touching it is equivalent to touching an enemy: Super Mario/Luigi is reverted to his smaller size, and small Mario/Luigi loses a life.

Trivia[edit]

  • In Brawl, if Pikachu uses Quick Attack on a falling Poison Mushroom or Super Mushroom, it will perform the size change super jump.
  • The Melee trophy of the Poison Mushroom states that the Poison Mushroom made its debut in Super Mario All-Stars, but its first appearance actually was in the Japanese version of Super Mario Bros. 2; this could be because Super Mario-All-Stars was technically the first game in the western to include the Poison Mushroom. This was later corrected in Brawl, using the western title of Super Mario Bros.: The Lost Levels. Conversely, Smash Wii U also lists Super Mario Bros.: The Lost Levels, however, like in Melee, it tracks its western appearance on "08/93", the release date for Super Mario All-Stars, rather than the original Japanese release date.
  • While other items are usually designed to visually stay true to their home series in subsequent Smash titles, the Poison Mushroom is the only item from another series's universe that is deliberately given an original design for the Smash series. Here, it is visually similar to the Super Mushroom instead of the purple hue it is known for in recent Mario games. This is done as an attempt to confuse fighters, similarly to its original appearance in Super Mario Bros.: The Lost Levels in which it was a different color but does not look overtly threatening, disguising its deadly nature.