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Slipperiness: Difference between revisions

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'''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] on which characters can slide and have worsened ability to control their movement. In ''[[Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]].
:''For the American smasher, see [[Smasher:Slick]]''


The [[Ice Climbers]] have the unusual property of being able to walk along ice with no loss of traction.
'''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less [[traction]] than normal. In ''[[Super Smash Bros. Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]].  


==List of platforms that are slippery==
The [[Ice Climbers]] have the unusual property of being able to walk along the ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] from ''[[Smash 64]]'' to ''[[Smash 4]]'' and [[Mii Gunner]] in ''[[Ultimate]]'' have the worst traction in their respective games, which bodes well for them in certain aspects of [[competitive]] play.
===''[[Melee]]''===
*[[Flat Zone]]: The oil slick in the center of the stage.
*[[Fourside]]: The surface of the UFO.
*[[Great Bay]]: The parts of the turtle's shell not covered by grass.
*[[Icicle Mountain]]: Many icy platforms.
*[[Mute City]]: The pink sections of the track.


===''Brawl''===
==Stages with slippery platforms==
*[[Glacial Peak]] (and its recreation in [[The Great Maze]]): Various parts of the stage are icy.
*[[Brinstar Depths]]: the surface of the pipe structures.
*[[Iceberg]]: Turns all platforms slippery.
*[[Flat Zone]]: the oil slick in the center of the stage.
*[[Pokémon Stadium 2]]: In the ice change, the icy floor is slippery.
*[[Flat Zone X]]: as in Flat Zone, the oil slick.
*[[Stage Builder]] stages: Ice blocks are a selectable terrain type.
*[[Fourside]]: the surface of the UFO.
*[[Summit]]: Much of the stage is ice.
*[[Great Bay]]: the parts of the turtle's shell not covered by grass. ''[[Melee]]'' only.
*[[Icicle Mountain]]: the ice platforms.
*{{SSBM|Mute City}}: the {{iw|fzerowiki|Pit}} areas of the track.
*[[Pokémon Stadium 2]]: floor of the ice transformation.
*[[Summit]]: the stage takes place on an iceberg.
*[[Super Mario Maker]]: the ice blocks, one of the possible random stage elements.
 
==Other sources of slipperiness==
*The Ice Climbers' [[Final Smash]], [[Iceberg]], temporarily makes the floor slippery.
*The [[Tingle]] [[Assist Trophy]] in ''Brawl'' and ''Smash 4'' temporarily turns the floor slippery as one of the many random effects.
*[[The Glacial Peak]] (and its recreation in [[The Great Maze]]) in [[The Subspace Emissary]]. The fight after climbing atop the mountain takes place on 3  ice structures.
*The [[Stage Builder]] features ice blocks as a selectable terrain type in every game it appears, excluding ''Smash 4''.
*The fourth level from ''Brawl'''s [[Target Smash!!]] is entirely made of ice.
*In ''Ultimate'', some Spirit Battles turn the floor slippery for the whole match.


Along with this, the [[Tingle]] [[Assist Trophy]] can cause all platforms of a stage to become slippery, among other effects.
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 16:42, March 28, 2024

For the American smasher, see Smasher:Slick

Slippery (sometimes referred to as slick, or ice physics) is a term used to describe certain platforms or floors throughout the Super Smash Bros. series on which characters can slide and have less traction than normal. In Super Smash Bros. Brawl, slippery platforms significantly increase the chances of prat falling.

The Ice Climbers have the unusual property of being able to walk along the ice with no loss of traction, but otherwise have lower traction on regular floors. Luigi from Smash 64 to Smash 4 and Mii Gunner in Ultimate have the worst traction in their respective games, which bodes well for them in certain aspects of competitive play.

Stages with slippery platforms[edit]

Other sources of slipperiness[edit]

  • The Ice Climbers' Final Smash, Iceberg, temporarily makes the floor slippery.
  • The Tingle Assist Trophy in Brawl and Smash 4 temporarily turns the floor slippery as one of the many random effects.
  • The Glacial Peak (and its recreation in The Great Maze) in The Subspace Emissary. The fight after climbing atop the mountain takes place on 3 ice structures.
  • The Stage Builder features ice blocks as a selectable terrain type in every game it appears, excluding Smash 4.
  • The fourth level from Brawl's Target Smash!! is entirely made of ice.
  • In Ultimate, some Spirit Battles turn the floor slippery for the whole match.