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Shield jump: Difference between revisions

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:''Not to be confused with [[Shield break jump]]''
:''Not to be confused with [[Shield break jump]]''


[[Image:Shieldjumper.gif|thumb|right|200px|Jigglypuff's Shield Jump's usefulness in the exploding Brinstar stage in ''[[Super Smash Bros. Melee]]'''s [[Adventure Mode]].]]
[[Image:Shieldjumper.gif|thumb|200px|Jigglypuff's shield jump's usefulness in the [[Brinstar Escape Shaft]] in ''[[Super Smash Bros. Melee]]'''s [[Adventure Mode]].]]
[[Image:Jigglypuff shield jump camping stage.jpg|thumb|right|Jigglypuff can be seen in the top-right corner, high above the other fighters.]]
[[Image:Jigglypuff shield jump camping stage.jpg|thumb|Jigglypuff can be seen in the top-right corner, high above the other fighters.]]


'''Shield jump''' is an aspect of every [[character]]'s [[shield]] in each ''[[Super Smash Bros. (series)|Smash]]'' game. If a character breaks their shield, they will be knocked into the air. For most characters, this is not very noticeable unless they are very light. [[Jigglypuff]]'s shield jump, however, is uniquely high, going so high that it will almost always [[SD|KO itself]] by going past the upper [[blast line]] thus [[Star KO]]ing itself.
'''Shield jump''' is an aspect of every [[character]]'s [[shield]] in each ''[[Super Smash Bros. (series)|Smash]]'' game. If a character breaks their shield, they will be knocked into the air. For most characters, this is not very noticeable unless they are very light. [[Jigglypuff]]'s shield jump, however, is uniquely high, going so high that it will almost always [[SD|KO itself]] by going past the upper [[blast line]] thus [[Star KO]]ing itself.
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The first noticeable advantage became clear in ''[[Melee]]''<nowiki>'s</nowiki> [[Adventure Mode]], when the player has to escape the [[Brinstar Escape Shaft|exploding Brinstar]]. It is a vertical climb, and the time taken to complete it can be reduced greatly by using the shield jump. However, as this technique requires shield breaking, the Shield Stupidity [[List of Bonuses|bonus]], worth -2000 points, will be awarded. ''[[Brawl]]'''s [[Subspace Emissary]] allowed {{SSBB|Jigglypuff}} to reach places a few others could, and complete stages, such as [[Glacial Peak]], in record time.
The first noticeable advantage became clear in ''[[Melee]]''<nowiki>'s</nowiki> [[Adventure Mode]], when the player has to escape the [[Brinstar Escape Shaft|exploding Brinstar]]. It is a vertical climb, and the time taken to complete it can be reduced greatly by using the shield jump. However, as this technique requires shield breaking, the Shield Stupidity [[List of Bonuses|bonus]], worth -2000 points, will be awarded. ''[[Brawl]]'''s [[Subspace Emissary]] allowed {{SSBB|Jigglypuff}} to reach places a few others could, and complete stages, such as [[Glacial Peak]], in record time.


====Custom Stages in ''Brawl''====
====[[Custom stage]]s in ''Brawl''====
''Brawl''<nowiki>'</nowiki>s introduction of [[Custom Stage]]s created a new use for shield jumping: a [[platform]] high above the main battlefield that provides Jigglypuff with a camping spot that a few other characters can reach or even hit with ranged [[attack]]s. Only [[Pit (SSBB)|Pit]] and [[R.O.B. (SSBB)|R.O.B.]] can reach a similar height normally, although [[Meta Knight (SSBB)|Meta Knight]] and [[Kirby (SSBB)|Kirby]], using their throws, and other characters, using [[bomb jump]]s can also threaten Jigglypuff.
''Brawl''<nowiki>'</nowiki>s introduction of custom stages created a new use for shield jumping: a [[platform]] high above the main battlefield that provides Jigglypuff with a camping spot that a few other characters can reach or even hit with ranged [[attack]]s. Only {{SSBB|Pit}} and {{SSBB|R.O.B.}} can reach a similar height normally, although {{SSBB|Meta Knight}} and {{SSBB|Kirby}}, using their [[throw]]s, and other characters, using [[bomb jump]]s can also threaten Jigglypuff.


===The Super Jiggly Jump===
===The Super Jiggly Jump===
The Super Jiggly Jump is a [[glitch]] in ''Super Smash Bros. Brawl'' involving Jigglypuff on stage New Pork City.
The Super Jiggly Jump is a [[glitch]] in ''Super Smash Bros. Brawl'' involving Jigglypuff on [[New Pork City]].


Using Jigglypuff, stand along the right side of the floating structure closest to the middle and shield until it breaks. If Jigglypuff is close enough to that wall, it will bump it and continue flying without getting KOed. If either mushroom is used during this event, escaping the stun when turning back to normal size is possible, thus enabling the player to move freely during the fall.
Using Jigglypuff, stand along the right side of the floating structure closest to the middle and shield until it breaks. If Jigglypuff is close enough to that wall, it will bump it and continue flying without getting [[KO]]ed. If either mushroom is used during this event, escaping the stun when turning back to normal size is possible, thus enabling the player to move freely during the fall.


It can also be performed while standing under certain blocks in the [[Mushroomy Kingdom]] stage.
It can also be performed while standing under certain blocks in the [[Mushroomy Kingdom]] stage.

Revision as of 21:54, September 5, 2012

Not to be confused with Shield break jump
Jigglypuff's shield jump's usefulness in the Brinstar Escape Shaft in Super Smash Bros. Melee's Adventure Mode.
Jigglypuff can be seen in the top-right corner, high above the other fighters.

Shield jump is an aspect of every character's shield in each Smash game. If a character breaks their shield, they will be knocked into the air. For most characters, this is not very noticeable unless they are very light. Jigglypuff's shield jump, however, is uniquely high, going so high that it will almost always KO itself by going past the upper blast line thus Star KOing itself.

Jigglypuff's shield jump

Jigglypuff has the most notable shield jump, because unlike other characters, whose shield jump height is negligible, Jigglypuff's height is extremely high, due to a large amount of knockback resulting from the break. Breaking Jigglypuff's shield causes it to incur 300 points of purely vertical knockback, wheras smash attacks at 100% deal about 165 to 195 points; as a result, Jigglypuff will invariably pass the upper blast line. The only way to prevent a KO is to either have a ceiling stop Jigglypuff's shield jump for sufficient time for its trajectory to cease, or for another character to inflict knockback as it is sent flying away; the extreme speed of Jigglypuff's jump, however, makes the former a more likely possibility for stopping the SD.

The reason Jigglypuff's shield jump is so high has never been explained. Some smashers claim it acts as a way to "punish" Jigglypuff for having a large shield in proportion to its body, though this is rejected by others due to the fact that other small characters such as Kirby and Olimar lack a similar property with their shields. Others speculate that the shield jump is a reference to how Jigglypuff a "Balloon Pokémon", in which the extremity of the jump is in reference to popping a balloon.

Advantages

The first noticeable advantage became clear in Melee's Adventure Mode, when the player has to escape the exploding Brinstar. It is a vertical climb, and the time taken to complete it can be reduced greatly by using the shield jump. However, as this technique requires shield breaking, the Shield Stupidity bonus, worth -2000 points, will be awarded. Brawl's Subspace Emissary allowed Jigglypuff to reach places a few others could, and complete stages, such as Glacial Peak, in record time.

Custom stages in Brawl

Brawl's introduction of custom stages created a new use for shield jumping: a platform high above the main battlefield that provides Jigglypuff with a camping spot that a few other characters can reach or even hit with ranged attacks. Only Pit and R.O.B. can reach a similar height normally, although Meta Knight and Kirby, using their throws, and other characters, using bomb jumps can also threaten Jigglypuff.

The Super Jiggly Jump

The Super Jiggly Jump is a glitch in Super Smash Bros. Brawl involving Jigglypuff on New Pork City.

Using Jigglypuff, stand along the right side of the floating structure closest to the middle and shield until it breaks. If Jigglypuff is close enough to that wall, it will bump it and continue flying without getting KOed. If either mushroom is used during this event, escaping the stun when turning back to normal size is possible, thus enabling the player to move freely during the fall.

It can also be performed while standing under certain blocks in the Mushroomy Kingdom stage.