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Olimar (SSBU)/Floor attack (back)

< Olimar (SSBU)
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Hitbox visualization showing Olimar's getup attack when laying on his back.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 7.0% 8.0   Standard 80 48 0   4.5 top 0.0 4.5 11.5 to 5.5 1.0× 1.0× 0%               Punch   All All            
Hit 2
0 0 0 7.0% 8.0   Standard 80 48 0   4.5 top 0.0 4.5 -11.5 to -5.5 1.0× 1.0× 0%               Punch   All All            

Timing

Intangibility 1-21
Hit 1 16-17
Hit 2 20-21
Interruptible 46
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible