Min Min (SSBU)/Up special: Difference between revisions
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''This article is about the hitbox analysis of Min Min’s up special in ''Super Smash Bros. Ultimate''. For the move itself, see [[ARMS Jump / ARM Hook]].'' | |||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:MinMinUSpecialAerialDragon.gif|thumb|300px|Hitbox visualization showing Min Min's up special, ARM Hook with the Dragon.]] | [[File:MinMinUSpecialAerialDragon.gif|thumb|300px|Hitbox visualization showing Min Min's up special, ARM Hook with the Dragon.]] |
Latest revision as of 20:40, January 19, 2021
This article is about the hitbox analysis of Min Min’s up special in Super Smash Bros. Ultimate. For the move itself, see ARMS Jump / ARM Hook.
Overview[edit]
Hitboxes[edit]
Left leg[edit]
Timing[edit]
ARM Hook[edit]
Hitbox (early, late) | 12-13, 14-20 |
---|---|
ARM hurtboxes off | 12-31 |
Interruptible | 55 |
Animation length | 64 |
ARMS Jump[edit]
Short[edit]
Intangibility | 8-13 |
---|---|
ARM hurtboxes off | 11-31 |
Interruptible | 26 |
Animation length | 59 |
Lag | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Body | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ARMS |
Charged[edit]
Intangibility | 18-25 |
---|---|
ARMS intangible | 8-20 |
ARM hurtboxes off | 21-43 |
Interruptible | 38 |
Animation length | 71 |
Lag | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Body | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ARMS |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
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