Mii Brawler (SSBU)/Edge attack: Difference between revisions
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[[File:MiiBrawlerLedgeAttackSSBU.gif|thumb|450px|Hitbox visualization showing Mii Brawler's ledge attack. There are model scaling issues on Mii Brawler's hand.]] | [[File:MiiBrawlerLedgeAttackSSBU.gif|thumb|450px|Hitbox visualization showing Mii Brawler's ledge attack. There are model scaling issues on Mii Brawler's hand.]] | ||
==Overview== | ==Overview== | ||
Mii Brawler extends | Mii Brawler extends their hand in a karate-chop fashion, attacking opponents near the ledge. The move's stats are typical for a get up attack. | ||
==Hitboxes== | ==Hitboxes== | ||
Line 11: | Line 11: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
Line 16: | Line 17: | ||
|r=5.0 | |r=5.0 | ||
|bn=top | |bn=top | ||
|ypos=5.0 | |ypos=5.0 | ||
|zpos=12.0 to 0.0 | |zpos=12.0 to 0.0 | ||
|type=Hand | |type=Hand | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M |
Revision as of 00:10, March 25, 2022
Overview
Mii Brawler extends their hand in a karate-chop fashion, attacking opponents near the ledge. The move's stats are typical for a get up attack.
Hitboxes
Timing
Every time Mii Brawler regrabs the ledge without touching the ground or being hit, the intangibility is reduced. It is portrayed below from a fresh ledge grab.
Intangibility | 1-25 |
---|---|
Hitbox | 23-25 |
Interruptible | 56 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|