Meta Knight (SSBU)/Back aerial: Difference between revisions
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{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=6}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} |
Latest revision as of 16:33, July 13, 2022
Overview[edit]
Performs three backward slashes. Has low startup lag, but a noticeable amount of ending lag. Useful to edgeguard opponents as well as starting up combos effectively.
Update 8.0.0 improves the move by making the first two hits having weight-independent knockback. This allows it to connect more reliably. It also uses set knockback on grounded opponents. This improves its combo potential more effectively.
Update History[edit]
- Back aerial's first two hits have weight-independent knockback, and use set knockback against grounded opponents (50 base/90 scaling → 55 set/100 scaling). This allows them to both connect reliably into the third hit and start combos more effectively.
- The first two hits of back aerial deal 0.5% more damage (1.5% → 2%).
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-6 |
---|---|
Hits 1-2 | 7-8, 13-14 |
Hit 3 | 20-21 |
Ending autocancel | 40- |
Interruptible | 52 |
Animation length | 59 |
Landing lag[edit]
Interruptible | 12 |
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Animation length | 17 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|