Mario (SSB4)/Neutral special/Default: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Serpent King (talk | contribs) No edit summary |
|||
(10 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{disambig2|the hitbox visualization in ''Super Smash Bros. 4''|the move itself|Fireball}} | |||
==Overview== | ==Overview== | ||
Mario shoots a fireball from his hand that bounces towards the direction he was facing. It can be used as an approach option, shield pressure, and can even edgegaurd if done well. can be used in locks. | Mario shoots a fireball from his hand that bounces towards the direction he was facing. It can be used as an approach option, shield pressure, and can even edgegaurd if done well. can be used in locks. | ||
Line 11: | Line 13: | ||
|damage=5% | |damage=5% | ||
|angle=361 | |angle=361 | ||
|bk= | |bk=35 | ||
|ks= | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|r=2.0 | |r=2.0 | ||
Line 25: | Line 27: | ||
|reflectable=1 | |reflectable=1 | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Mid hit|42}} | ||
{{SSB4SpecialHitboxTableRow | {{SSB4SpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5% | |damage=5% | ||
|angle=361 | |angle=361 | ||
|bk= | |bk=28 | ||
|ks= | |ks=15 | ||
|fkv=0 | |fkv=0 | ||
|r=1.8 | |r=1.8 | ||
Line 49: | Line 51: | ||
|damage=4% | |damage=4% | ||
|angle=361 | |angle=361 | ||
|bk= | |bk=22 | ||
|ks= | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|r=1.6 | |r=1.6 | ||
Line 68: | Line 70: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Early hit | !Early hit | ||
|17- | |17-21 | ||
|- | |- | ||
! | !Mid hit | ||
| | |22-46 | ||
|- | |- | ||
!Late hit | !Late hit | ||
| | |47-86 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |53 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |61 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|Fireball {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c= | |Fireball {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=25|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=40|s=HitboxChangeE}} | ||
|- | |- | ||
|Lag {{FrameStrip|t=Lag|c= | |Lag {{FrameStrip|t=Lag|c=16|e=LagPropS}}{{FrameStrip|t=Lag|c=36|s=LagPropE}}{{FrameStrip|t=Interruptible|c=9}}{{FrameStrip|t=Blank|c=25}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
{{MvSubNavMario|g=SSB4}} | {{MvSubNavMario|g=SSB4}} | ||
[[Category:Mario (SSB4)]] | [[Category:Mario (SSB4)]] | ||
[[Category:Special | [[Category:Special moves (SSB4)]] | ||
[[Category:Neutral special moves (SSB4)]] | [[Category:Neutral special moves (SSB4)]] |
Latest revision as of 14:18, August 1, 2021
Overview[edit]
Mario shoots a fireball from his hand that bounces towards the direction he was facing. It can be used as an approach option, shield pressure, and can even edgegaurd if done well. can be used in locks.
Hitboxes[edit]
Timing[edit]
Early hit | 17-21 |
---|---|
Mid hit | 22-46 |
Late hit | 47-86 |
Interruptible | 53 |
Animation length | 61 |
Fireball | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|