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Mario (SSB4)/Final Smash

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Mario Finale.


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Overview

In Mario's Final Smash, Mario twirls/twists his hands together, then shoves them in front of him, creating massive twin dragons of fire. Mario will leave his hands stretched out, and he will be invincible during this time. The flame streams travel for a seemingly infinite amount of time before going offstage. They deal 2% or 3% damage and low knockback, allowing for more repeated hits. The flame swaths will carry opponents at around 30-50% damage offstage completely, resulting in a KO for the player using Mario. However, characters below the damage mentioned last will not be carried offstage, but will come away from the flame streams after it goes offstage, allowing them to get back onstage. Dr. Mario also shares this move, the only difference being a slight change in damage and its name being changed to Doctor Finale.

Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 7 3% 0 AngleIcon28.png Forwards 24 103 0 16.0 2003 0.0 0.0 0.0 0.6x 0.3x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Typeless).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsIndirect.png 63 HitboxTableIcon(Unblockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 7 2% 0 AngleIcon26.png Forwards 28 103 0 16.0 2004 0.0 0.0 0.0 0.6x 0.3x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Typeless).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsIndirect.png 63 HitboxTableIcon(Unblockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(False).png HitboxTableIcon(False).png


This move in SSBB This move in SSB4 This move in SSBU Mario's moveset
Neutral attack (1 · 2 · 3) · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special (def · c1 · c2) · Side special (def · c1 · c2) · Up special (def · c1 · c2) · Down special (def · c1 · c2) · Final Smash