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Mario (SSB4)/Down special/Default

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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see F.L.U.D.D.


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Overview

Mario pulls out F.L.U.D.D. and charges it. Once fully charged, it can be activated to shoot a non-damaging stream of water that pushes back enemies.

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 0% 0 AngleIcon55.png Standard 100 0 50 4.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Typeless).png EffectIcon(Water).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Splash SpecialsIndirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png