Mario (SSB4)/Neutral special/Default: Difference between revisions
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Serpent King (talk | contribs) (Blockable, Absorbable, and Reflectable should be in the normal one. Same for rehit.) |
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{{disambig2|the hitbox visualization in ''Super Smash Bros. 4''|the move itself|Fireball}} | |||
==Overview== | |||
Mario shoots a fireball from his hand that bounces towards the direction he was facing. It can be used as an approach option, shield pressure, and can even edgegaurd if done well. can be used in locks. | |||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Line 9: | Line 13: | ||
|damage=5% | |damage=5% | ||
|angle=361 | |angle=361 | ||
|bk= | |bk=35 | ||
|ks= | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
|r=2.0 | |r=2.0 | ||
Line 17: | Line 21: | ||
|type=Typeless | |type=Typeless | ||
|effect=Flame | |effect=Flame | ||
|sfx= | |sfx=29 | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
Line 23: | Line 27: | ||
|reflectable=1 | |reflectable=1 | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Mid hit|42}} | ||
{{SSB4SpecialHitboxTableRow | {{SSB4SpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5% | |damage=5% | ||
|angle=361 | |angle=361 | ||
|bk= | |bk=28 | ||
|ks= | |ks=15 | ||
|fkv=0 | |fkv=0 | ||
|r=1.8 | |r=1.8 | ||
Line 36: | Line 40: | ||
|type=Typeless | |type=Typeless | ||
|effect=Flame | |effect=Flame | ||
|sfx= | |sfx=29 | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
Line 47: | Line 51: | ||
|damage=4% | |damage=4% | ||
|angle=361 | |angle=361 | ||
|bk= | |bk=22 | ||
|ks= | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|r=1.6 | |r=1.6 | ||
Line 55: | Line 59: | ||
|type=Typeless | |type=Typeless | ||
|effect=Flame | |effect=Flame | ||
|sfx= | |sfx=29 | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
Line 66: | Line 70: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Early hit | !Early hit | ||
|17- | |17-21 | ||
|- | |- | ||
! | !Mid hit | ||
| | |22-46 | ||
|- | |- | ||
!Late hit | !Late hit | ||
| | |47-86 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |53 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |61 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|Fireball {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c= | |Fireball {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=25|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=40|s=HitboxChangeE}} | ||
|- | |- | ||
|Lag {{FrameStrip|t=Lag|c= | |Lag {{FrameStrip|t=Lag|c=16|e=LagPropS}}{{FrameStrip|t=Lag|c=36|s=LagPropE}}{{FrameStrip|t=Interruptible|c=9}}{{FrameStrip|t=Blank|c=25}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 91: | Line 94: | ||
{{MvSubNavMario|g=SSB4}} | {{MvSubNavMario|g=SSB4}} | ||
[[Category:Mario (SSB4)]] | [[Category:Mario (SSB4)]] | ||
[[Category:Special | [[Category:Special moves (SSB4)]] | ||
[[Category:Neutral special moves (SSB4)]] | [[Category:Neutral special moves (SSB4)]] |
Latest revision as of 14:18, August 1, 2021
Overview[edit]
Mario shoots a fireball from his hand that bounces towards the direction he was facing. It can be used as an approach option, shield pressure, and can even edgegaurd if done well. can be used in locks.
Hitboxes[edit]
Timing[edit]
Early hit | 17-21 |
---|---|
Mid hit | 22-46 |
Late hit | 47-86 |
Interruptible | 53 |
Animation length | 61 |
Fireball | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|