Luigi (SSB4)/Down tilt: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 1: Line 1:
{{competitive expertise}}
{{competitive expertise}}
==Update history==
'''{{GameIcon|ssb4}} [[1.1.0]]'''
*{{buff|Interruptibility: frame 30 → 27.}}
*{{change|Angle: 74° → [[Sakurai angle|361°]].}}
*{{change|Knockback: 38 base/54 scaling → 20 base/65 scaling.}}
*{{nerf|Trip chance: 35% → 25%.}}
==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|damage=8%
|damage=8%
|angle=361
|angle=361
Line 14: Line 20:
|bn=9
|bn=9
|xpos=3.0
|xpos=3.0
|ypos=0.0
|zpos=0.0
|type=Foot
|type=Foot
|SDI=1.0
|trip=25
|trip=25
|sfx=Kick
|sfx=Kick
Line 24: Line 27:
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|part=0
|damage=8%
|damage=8%
|angle=361
|angle=361
Line 33: Line 35:
|bn=8
|bn=8
|xpos=2.0
|xpos=2.0
|ypos=0.0
|zpos=0.0
|type=Foot
|type=Foot
|SDI=1.0
|trip=25
|trip=25
|sfx=Kick
|sfx=Kick
Line 43: Line 42:
|}
|}


==Timing==
{|class="wikitable"
!Hitboxes
|5-8
|-
!Interruptible
|27
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}


{{MvSubNavLuigi|g=SSB4}}
{{MvSubNavLuigi|g=SSB4}}

Revision as of 00:51, January 25, 2017

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Update history

Super Smash Bros. 4 1.1.0

  • Buff Interruptibility: frame 30 → 27.
  • Change Angle: 74° → 361°.
  • Change Knockback: 38 base/54 scaling → 20 base/65 scaling.
  • Nerf Trip chance: 35% → 25%.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 8% 0 Sakurai angle 20 65 0 4.8 9 3.0 0.0 0.0 1.0x 1.0x 25% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 8% 0 Sakurai angle 20 65 0 3.8 8 2.0 0.0 0.0 1.0x 1.0x 25% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Hitboxes 5-8
Interruptible 27
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible