Luigi (SSB4)/Back throw: Difference between revisions
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==Overview== | ==Overview== | ||
Luigi spins around with the opponent three times and then throws them. The animation is based on how [[Mario]] threw [[Bowser]] in ''{{s|mariowiki|Super Mario 64}}''. Luigi himself throws Bowser the same way in ''{{S|mariowiki|Super Mario 64 DS}}''. | Luigi spins around with the opponent three times and then throws them. The animation is based on how [[Mario]] threw [[Bowser]] in ''{{s|mariowiki|Super Mario 64}}''. Luigi himself throws Bowser the same way in ''{{S|mariowiki|Super Mario 64 DS}}'' and ''{{s|mariowiki|Mario & Luigi: Dream Team}}''. | ||
==Hitboxes== | ==Hitboxes== | ||
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}} | }} | ||
|} | |} | ||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Hitbox (start)|13|66}} | |||
{{SSB4WeightBasedFrameRow|Hitbox (end)|40|66}} | |||
{{SSB4WeightBasedFrameRow|Throw|44|66}} | |||
{{SSB4WeightBasedFrameRow|Animation length|66|66}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|67|66}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=24}}{{FrameStrip|t=Lag|c=3|e=LagThrowS}}{{FrameStrip|t=Lag|c=20|s=LagThrowE}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=39}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=27}}{{FrameStrip|t=Lag|c=4|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=48}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=30}}{{FrameStrip|t=Lag|c=5|e=LagThrowS}}{{FrameStrip|t=Lag|c=25|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=55}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavLuigi|g=SSB4}} | {{MvSubNavLuigi|g=SSB4}} | ||
[[Category:Luigi (SSB4)]] | [[Category:Luigi (SSB4)]] | ||
[[Category:Back throws (SSB4)]] | [[Category:Back throws (SSB4)]] |
Latest revision as of 13:51, January 7, 2021
Overview[edit]
Luigi spins around with the opponent three times and then throws them. The animation is based on how Mario threw Bowser in Super Mario 64. Luigi himself throws Bowser the same way in Super Mario 64 DS and Mario & Luigi: Dream Team.
Hitboxes[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 10% | Forwards | 80 | 65 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Collateral[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 30 | 100 | 0 | 6.0 | 3 | 2.5 | 15.0 | 0.0 | 1.0x | 1.0x | 0% | Kick | 2.5 | 8.0 | 0.0 |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Hitbox (start) | 11.46 | 11.75 | 11.8 | 11.9 | 11.99 | 12.04 | 12.09 | 12.14 | 12.23 | 12.28 | 12.47 | 12.52 | 12.57 | 12.66 | 12.71 | 12.76 | 12.81 | 12.86 | 12.9 | 12.95 | 13 | 13.1 | 13.14 | 13.19 | 13.29 | 13.34 | 13.38 | 13.62 | 13.77 | 13.91 | 14.06 | 14.44 |
Hitbox (end) | 35.01 | 35.94 | 36.1 | 36.41 | 36.72 | 36.88 | 37.04 | 37.19 | 37.5 | 37.66 | 38.28 | 38.44 | 38.6 | 38.91 | 39.06 | 39.22 | 39.38 | 39.53 | 39.69 | 39.84 | 40 | 40.31 | 40.47 | 40.62 | 40.94 | 41.09 | 41.25 | 42.03 | 42.5 | 42.96 | 43.43 | 44.68 |
Throw | 38.5 | 39.53 | 39.7 | 40.04 | 40.39 | 40.56 | 40.73 | 40.9 | 41.25 | 41.42 | 42.11 | 42.28 | 42.45 | 42.8 | 42.97 | 43.14 | 43.31 | 43.48 | 43.66 | 43.83 | 44 | 44.34 | 44.52 | 44.69 | 45.03 | 45.2 | 45.38 | 46.24 | 46.75 | 47.27 | 47.78 | 49.16 |
Animation length | 57.68 | 59.24 | 59.5 | 60.02 | 60.54 | 60.8 | 61.06 | 61.32 | 61.84 | 62.1 | 63.14 | 63.4 | 63.66 | 64.18 | 64.44 | 64.7 | 64.96 | 65.22 | 65.48 | 65.74 | 66 | 66.52 | 66.78 | 67.04 | 67.56 | 67.82 | 68.08 | 69.38 | 70.16 | 70.94 | 71.72 | 73.8 |
Interruptible | 58.55 | 60.14 | 60.4 | 60.93 | 61.46 | 61.72 | 61.98 | 62.25 | 62.78 | 63.04 | 64.1 | 64.36 | 64.62 | 65.15 | 65.42 | 65.68 | 65.94 | 66.21 | 66.47 | 66.74 | 67 | 67.53 | 67.79 | 68.06 | 68.58 | 68.85 | 69.11 | 70.43 | 71.22 | 72.02 | 72.81 | 74.92 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
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