Ken (SSBU)/Up smash: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 24: | Line 24: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit (early)| | {{HitboxTableTitle|Late hit (early)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 43: | Line 43: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit (late)| | {{HitboxTableTitle|Late hit (late)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 63: | Line 63: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Canceling into a Final Smash is only possible upon hitting an opponent. Unlike with Ken's other attacks, this can be done even while in [[hitlag]], canceling it in the process. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
Line 74: | Line 76: | ||
|9 | |9 | ||
|- | |- | ||
!Late hit | !Late hit | ||
|10, 11-12 | |10, 11-12 | ||
|- | |||
!Final Smash cancel window | |||
|9-12 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 85: | Line 90: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=32}}{{FrameStrip|t=Interruptible|c=9}} | !Hitbox {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=32}}{{FrameStrip|t=Interruptible|c=9}} | ||
|- | |||
!Arm {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=41}} | |||
|- | |- | ||
{{FrameStrip|t= | !FS cancel {{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=4}}{{FrameStrip|t=Blank|c=41}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y|charge=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y|charge=y|continuable=y|interruptible=y}} | ||
{{MvSubNavKen|g=SSBU}} | {{MvSubNavKen|g=SSBU}} | ||
[[Category:Ken (SSBU)]] | [[Category:Ken (SSBU)]] | ||
[[Category:Up smashes (SSBU)]] | [[Category:Up smashes (SSBU)]] |
Latest revision as of 18:51, August 1, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
Canceling into a Final Smash is only possible upon hitting an opponent. Unlike with Ken's other attacks, this can be done even while in hitlag, canceling it in the process.
Charges between | 6-7 |
---|---|
Arm intangible | 9-12 |
Clean hit | 9 |
Late hit | 10, 11-12 |
Final Smash cancel window | 9-12 |
Interruptible | 45 |
Animation length | 53 |
Hitbox | |||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arm | |||||||||||||||||||||||||||||||||||||||||||||||||||||
FS cancel |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Continuable |
Interruptible |
|