Ken (SSBU)/Up smash
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Overview[edit]
Hitboxes[edit]
Timing[edit]
Canceling into a Final Smash is only possible upon hitting an opponent. Unlike with Ken's other attacks, this can be done even while in hitlag, canceling it in the process.
Charges between | 6-7 |
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Arm intangible | 9-12 |
Clean hit | 9 |
Late hit | 10, 11-12 |
Final Smash cancel window | 9-12 |
Interruptible | 45 |
Animation length | 53 |
Hitbox | ![]() |
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Arm | ![]() |
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FS cancel | ![]() |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |
![]() Continuable |
![]() Interruptible |
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