Event 22: Super Mario 128: Difference between revisions
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==Trivia== | ==Trivia== | ||
*The name of this event match is a reference to [[mariowiki:Super Mario 128|a GameCube tech demo]], part of which involved 128 Marios interacting with each other and the mini-world. | *The name of this event match is a reference to [[mariowiki:Super Mario 128|a GameCube tech demo]], part of which involved 128 Marios interacting with each other and the mini-world. The tech demo was originally intended as a sequel to ''[[Super Mario 64]]'' but evolved into various games such as ''[[Pikmin]]'' and ''[[Super Mario Galaxy]]''. | ||
{{Event Melee}} | {{Event Melee}} | ||
[[Category:Event Matches]] | [[Category:Event Matches]] |
Revision as of 19:30, October 23, 2012
Event 22 Super Mario 128 | |
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Official description | Battle 128 tiny Marios in a wild endurance match! |
Character(s) used | Choose (1 stock) |
Opponent(s) | 128 Tiny Marios (1 stock each, 3 to 5 at a time) |
Stage(s) | Mushroom Kingdom II |
Music | Mushroom Kingdom II |
Availability | Unlockable |
Event Match 22: Super Mario 128 is one of the 51 event matches in Super Smash Bros. Melee. The player must KO a total of 128 tiny Marios in groups of three to five. Almost any attack is capable of instantly dispatching a Mario, except for horizontal-hitting attacks that they may be able to survive through wall teching should they be hit from the stage's center. The Marios are also capable of KO'ing each other.
Trivia
- The name of this event match is a reference to a GameCube tech demo, part of which involved 128 Marios interacting with each other and the mini-world. The tech demo was originally intended as a sequel to Super Mario 64 but evolved into various games such as Pikmin and Super Mario Galaxy.