Dr. Mario (SSBU)/Side special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
That Mario (talk | contribs) (Undid edit by That Mario: ) Tag: Undo |
That Mario (talk | contribs) (→Timing) |
||
Line 58: | Line 58: | ||
==Timing== | ==Timing== | ||
While the move's reflector normally comes out on frame 9, it has a preemptive projectile detector starting on frame 6. If a projectile comes in contact with this detector, the move skips to frame 9 on the next frame, effectively cutting up to two frames of startup. | |||
In the air, the move can grab ledges from the front starting on frame 2, and from behind starting on frame 16. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes |
Revision as of 17:48, February 17, 2022
Overview
Update History
- The reflection damage multiplier for Super Sheet has been increased (1.5x → 1.6x).
- Super Sheet no longer puts opponents into hitstun during ledge return vulnerability, increasing his combo potential.
- Super Sheet has a longer duration (12-14 → 12-16).
Hitboxes
Timing
While the move's reflector normally comes out on frame 9, it has a preemptive projectile detector starting on frame 6. If a projectile comes in contact with this detector, the move skips to frame 9 on the next frame, effectively cutting up to two frames of startup.
In the air, the move can grab ledges from the front starting on frame 2, and from behind starting on frame 16.
Hitboxes | 12-16 |
---|---|
Projectile detector | 6-8 |
Reflection | 9-22 |
Interruptible | 36 |
Animation length | 58 |
Lag time |
Hitbox |
Reflect |
Interruptible |
Searchbox |
|