From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
|
Hitbox visualization showing Dr. Mario's side special, Super Sheet.
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
|
Overview[edit]
Update History[edit]
1.1.0
The reflection damage multiplier for Super Sheet has been increased (1.5x → 1.6x).
13.0.0
Super Sheet has a longer duration (12-14 → 12-16).
Hitboxes[edit]
The damage values are listed as coded in the game's scripts, without Dr. Mario's 1.176× damage multiplier.
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
0 |
0 |
0 |
7.0% |
4.0 |
 |
Standard |
0 |
100 |
80 |
 |
4.5 |
top |
0.0 |
13.0 to 1.0 |
8.0 |
1.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Cape |
 |
All |
All |
 |
 |
 |
 |
 |
|
1 |
0 |
0 |
7.0% |
4.0 |
 |
Standard |
0 |
100 |
80 |
 |
5.0 |
top |
0.0 |
6.7 |
5.0 |
1.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Cape |
 |
All |
All |
 |
 |
 |
 |
 |
|
ID |
Radius |
Bone |
Offset |
G |
A
|
Projectile detector
|
0 |
8.0 |
top |
0.0 |
6.5 |
2.5 to 8.0 |
 |
|
While the move's reflector normally comes out on frame 9, it has a preemptive projectile detector starting on frame 6. If a projectile comes in contact with this detector, the move skips to frame 9 on the next frame, effectively cutting up to two frames of startup.
In the air, the move can grab ledges from the front starting on frame 2, and from behind starting on frame 16.
Hitboxes
|
12-16
|
Projectile detector
|
6-8
|
Reflection
|
9-22
|
Interruptible
|
36
|
Animation length
|
58
|
Parameters[edit]
Move (aerial)[edit]
Unlike Mario's Cape, Super Sheet does not reduce Dr. Mario's horizontal speed or grant him vertical momentum.
Air friction
|
0.0025
|
Gravity
|
0.092
|
Falling speed
|
1.5
|
Reflector[edit]
Offsets
|
[0, 6.5, 8] (1.1.0 onward) [0, 8, 6.5] (before 1.1.0)
|
Size
|
7.7u (1.1.0 onward) 6.5u (before 1.1.0)
|
Damage threshold
|
50%
|
Damage multiplier
|
1.6 (1.1.0 onward) 1.5 (before 1.1.0)
|
Speed multiplier
|
1
|
Lifetime multiplier
|
0.75
|
|