Dr. Mario (SSBU)/Neutral aerial: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
{|class="wikitable" | |||
!Interruptible | |||
|8 | |||
|- | |||
!Animation length | !Animation length | ||
| | |69 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7}} | {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Interruptible|c=62}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Revision as of 19:18, December 28, 2020
Overview
Update History
- Neutral aerial's late hit deals more base damage (8% → 10%), with knockback scaling not fully compensated (102 → 94).
Hitboxes
Timing
Attack
Initial autocancel | 1-2 |
---|---|
Early hit | 3-10 |
Clean hit | 11-27 |
Ending autocancel | 34- |
Interruptible | 46 |
Animation length | 53 |
Landing lag
Interruptible | 8 |
---|---|
Animation length | 69 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|