Donkey Kong (SSBU)/Down special: Difference between revisions
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==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== | ||
Interruptibility and animation length are as such : 7 for the startup + (loops, one is mandatory, others can be added) + ending (14 for interruptibility and 36 for animation | Interruptibility and animation length are as such : 7 for the startup + (loops, one is mandatory, others can be added) + ending (14 for interruptibility and 36 for animation length). | ||
{|class="wikitable" | {|class="wikitable" | ||
!First loop hitboxes | !First loop hitboxes |
Revision as of 21:44, May 5, 2021
Overview
Hitboxes
Grounded
Aerial
Timing
Grounded
Interruptibility and animation length are as such : 7 for the startup + (loops, one is mandatory, others can be added) + ending (14 for interruptibility and 36 for animation length).
First loop hitboxes | 12-13, 23-24 |
---|---|
Interruptible (ending) | 7+(26)+14 |
Animation length (ending) | 7+(26)+36 |
Aerial
Hit 1 | 19-21 |
---|---|
Hit 2 | 28-30 |
Interruptible (ending) | 50 |
Animation length (ending) | 69 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|