Donkey Kong (SSBU)/Back throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Already has more specific subcategory) |
(→Timing) |
||
Line 21: | Line 21: | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Donkey Kong changes direction on frame 15. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility |
Revision as of 12:10, January 23, 2022
Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 11.0% | Forward | 60 | 65 | 0 | 0.0× | None |
Timing
Donkey Kong changes direction on frame 15.
Invincibility | 1-15 |
---|---|
Throw | 15 |
Interruptible | 40 |
Animation length | 65 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|