Donkey Kong (SSBM)/Neutral special: Difference between revisions
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Daniel1204 (talk | contribs) mNo edit summary |
m (Incorrect angle listed on late hit.) |
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(One intermediate revision by the same user not shown) | |||
Line 116: | Line 116: | ||
|damage=30% | |damage=30% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 130: | Line 130: | ||
|damage=30% | |damage=30% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 144: | Line 144: | ||
|damage=30% | |damage=30% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 155: | Line 155: | ||
}} | }} | ||
|} | |} | ||
===Max charge (Aerial)=== | ===Max charge (Aerial)=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
Line 205: | Line 206: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 219: | Line 220: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 233: | Line 234: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 |
Latest revision as of 07:31, August 25, 2022
Overview[edit]
Hitboxes[edit]
Uncharged[edit]
Note: +2% damage per arm swing (max 10)
Max charge (Ground)[edit]
Max charge (Aerial)[edit]
Timing[edit]
No charge[edit]
Charges between | 7-8 |
---|---|
Clean Hit | 24 |
Late Hit | 25-29 |
Animation length | 51 |
Max charge[edit]
Clean Hit | 17 |
---|---|
Intangibility | 17-18 |
Late Hit | 18-21 |
Animation length | 44 |
Hitbox | ||||||||||||||||||||||||||||||||||||||||||||
Intangibility |
Lag time |
Charge interval |
Hitbox |
Prop event |
Interruptible |
|