Donkey Kong (SSBB)/Neutral special
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| Donkey Kong Giant Punch hitbox visualizatiosn | ||||
|---|---|---|---|---|
| Uncharged grounded |
| |||
| Fully charged grounded |
| |||
| Uncharged aerial |
| |||
| Fully charged aerial |
| |||
Overview[edit]
Hitboxes[edit]
Uncharged (grounded)[edit]
Note: +2% damage per arm swing (max 10)
Fully charged (grounded)[edit]
Uncharged (aerial)[edit]
Fully charged (aerial)[edit]
Timing[edit]
Uncharged (grounded)[edit]
| Hitboxes | ? |
|---|---|
| Animation length | ? |
Fully charged (grounded)[edit]
Uncharged (aerial)[edit]
Fully charged (aerial)[edit]
Lag time |
Hitbox |
Intangible |
Armour |
|



