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{{ArticleIcons|melee=yes|brawl=yes}}
{{ArticleIcons|melee=ye|brawl=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Chain
|name=Chain
|image=[[File:Chain.png|250px]]
|image={{tabber|title1=Chain|content1=[[File:Sheik Side B SSBB.gif|250px]]|title2=Tether recovery|content2=[[File:Sheik Side B SSBB 2.gif|250px]]}}
|caption=The chain is straight when first unraveled.
|caption=Chain in ''Brawl''.  
|user=[[Sheik]]
|user=[[Sheik]]
|universe={{uv|The Legend of Zelda}}
|universe={{uv|The Legend of Zelda}}
}}
}}
{{disambig2|[[Sheik]]'s special move|information on the grab technique often called a "chain"|chain grab}}
{{disambig2|Sheik's special move|information on the grab technique often called a "chain"|chain grab}}
{{cquote|''Hold down [[Image:GCN BButton.png|24px]] and use [[Image:GCN ControlStick.png|24px]] to brandish Sheik's Chain. It can be used for both offence and defence.''|cite=''Melee''{{'}}s instruction manual}}
:''For [[Shulk]]'s Final Smash, see [[Chain Attack]]. For the [[effect]] found on [[Simon]] and [[Richter]]'s whip attacks, see [[Chain (effect)]]''
{{cquote|''Move the Control Stick and hold down the B Button to attack with Sheik's chain. This move can also be moved to grab onto the stage edges.''
|cite=''Brawl''{{'}}s instruction manual}}
'''Chain''' ({{ja|鉄糸舞|Tetsushimai}}, ''Iron Thread Dance'') is [[Sheik]]'s [[side special move]] in ''[[Melee]]'' and ''[[Brawl]]''. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. It can be used to block solid projectiles like [[Link]] or [[Samus]]'s bombs. In ''Brawl'', the chain can act as a [[tether recovery]], although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered.  Due to the move's poor damage and lag, Chain is almost never used in competitive play.


There is also a glitch called the [[Chain Jacket glitch]] which affects the properties of the move's hitboxes.
'''Chain''' ({{ja|鉄糸舞|Tesshibu}}, ''Iron Thread Dance'') is [[Sheik]]'s [[side special move]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''.
 
==Overview==
[[File:Sheik Side B SSBM.gif|left|thumb|Chain in ''Melee''.]]
It involves Sheik pulling out a long metal chain and whipping it around.
When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. It can be used to block solid projectiles like [[Link]] or [[Samus]]'s bombs.
 
Due to the move's poor damage and lag, Chain is almost never used in competitive play. However, it is possible for the move to be used to stun opponents for extended periods of time, dealing significant damage to the opponent. [[Mew2King]] is known for performing this on opponents on the ledge, often resulting in the opponent losing a stock.<ref>https://www.youtube.com/watch?v=R57wKOKR0so</ref>
 
In ''Brawl'', the chain can act as a [[tether recovery]], although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered.
{{clr}}
 
==Glitches==
{{main|Chain Jacket glitch}}
There is a glitch in ''Brawl'' called the [[Chain Jacket glitch]] which copies the properties of the previously used move's hitbox onto the Chain's hitboxes. If the glitch is performed without any move being performed prior in that match, the game will freeze.<ref>[https://www.youtube.com/watch?v=2XO-3yz-fHY <nowiki>[TAS]</nowiki> Super Smash Bros. Brawl - Crash% in 41.82]</ref>
 
==Instructional quotes==
{{InstructionalQuotes
|ssbmchar=Sheik
|ssbmdesc=Hold down {{Button|GCN|B}} and use {{Button|GCN|Control Stick}} to brandish Sheik's Chain. It can be used for both offense and defense.
|ssbbchar=Sheik
|ssbbdesc=Move the Control Stick and hold down the B Button to attack with Sheik's chain. This move can also be moved to grab onto the stage edges.
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
ChainMelee.jpg|Chain in ''Melee''.
ChainMelee.jpg|Chain in ''Melee''.
Chain_3.jpg|The chain being whipped around in ''Brawl''.
Chain 3.jpg|The chain being whipped around in ''Brawl''.
Sheikchain.jpg|The chain being used as a tether recovery.
Sheikchain.jpg|The chain being used as a tether recovery.
Chain.png|Chain in ''Brawl''.
</gallery>
</gallery>


==Trivia==
==Trivia==
*On the [[Temple]] stage, when Sheik uses Chain in the right spot on the small pillar (near the entrance to the underground area), the chain will keep on making a small chain noise that can sometimes make character voices and cries inaudible.
*On the [[Temple]] stage, when Sheik uses Chain in the right spot on the small pillar (near the entrance to the underground area), the chain will keep on making a small chain noise that can sometimes make character voices and cries inaudible.
*Sheik flaunts the chain as part of her side [[taunt]] in ''Brawl'' and ''SSB4'', even though in the latter game her side special is changed to [[Burst Grenade]].
*Sheik flaunts the chain as part of her side [[taunt]] in ''Brawl''. In ''Smash 4'', she instead flaunts the wire of her [[Burst Grenade]].
*In the [https://www.youtube.com/watch?v=Z-71Dh6vLj8 E3 2001 pre-release trailer] of ''Melee'', the Chain looked and felt as though it was fast, responsive, and weighted at the end which suggests that it originally had very different physics characteristics than what was implemented in the final build of the game.
*In the [https://www.youtube.com/watch?v=Z-71Dh6vLj8 E3 2001 pre-release trailer] of ''Melee'', the Chain looked and felt as though it was fast, responsive, and weighted at the end. This suggests that it originally had very different physics than what was implemented in the final build of the game.
*Mew2King is one of the only competitive players known for using the chain (in ''Melee'') to any practical effect, as displayed in [https://www.youtube.com/watch?v=R57wKOKR0so this compilation].
*While Chain does not return in ''[[Super Smash Bros. Ultimate]]'', {{SSBU|Simon}} and {{SSBU|Richter}} are capable of holding the attack button after using their neutral attack or forward tilt in order to swing their whips in a similar fashion.
 
==References==
{{reflist}}


{{Special Moves|char=Sheik}}
{{Special Moves|char=Sheik}}
[[Category:Side special moves]]
[[Category:Side special moves]]
[[Category:The Legend of Zelda universe]]
[[Category:The Legend of Zelda universe]]
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[[Category:Sheik (SSBM)]]
[[Category:Sheik (SSBM)]]
[[Category:Sheik (SSBB)]]
[[Category:Sheik (SSBB)]]
[[es:Cadena (Sheik)]]

Latest revision as of 09:23, October 30, 2023

Chain
Sheik Side B SSBB.gif
Sheik Side B SSBB 2.gif

Chain in Brawl.
User Sheik
Universe The Legend of Zelda
This article is about Sheik's special move. For information on the grab technique often called a "chain", see chain grab.
For Shulk's Final Smash, see Chain Attack. For the effect found on Simon and Richter's whip attacks, see Chain (effect)

Chain (鉄糸舞, Iron Thread Dance) is Sheik's side special move in Super Smash Bros. Melee and Super Smash Bros. Brawl.

Overview[edit]

Chain in Melee.

It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. When a foe makes contact with the middle of the chain, they are slightly damaged. However, when the foe makes contact with the tip of the chain, they are given a small electric shock. It can be used to block solid projectiles like Link or Samus's bombs.

Due to the move's poor damage and lag, Chain is almost never used in competitive play. However, it is possible for the move to be used to stun opponents for extended periods of time, dealing significant damage to the opponent. Mew2King is known for performing this on opponents on the ledge, often resulting in the opponent losing a stock.[1]

In Brawl, the chain can act as a tether recovery, although inexperienced players randomly whipping the chain around can cause Sheik to immediately let go once tethered.

Glitches[edit]

Main article: Chain Jacket glitch

There is a glitch in Brawl called the Chain Jacket glitch which copies the properties of the previously used move's hitbox onto the Chain's hitboxes. If the glitch is performed without any move being performed prior in that match, the game will freeze.[2]

Instructional quotes[edit]

Super Smash Bros. Melee instruction booklet SheikHeadSSBM.png Hold down B and use Control Stick to brandish Sheik's Chain. It can be used for both offense and defense.
Super Smash Bros. Brawl instruction booklet SheikHeadSSBB.png Move the Control Stick and hold down the B Button to attack with Sheik's chain. This move can also be moved to grab onto the stage edges.

Gallery[edit]

Trivia[edit]

  • On the Temple stage, when Sheik uses Chain in the right spot on the small pillar (near the entrance to the underground area), the chain will keep on making a small chain noise that can sometimes make character voices and cries inaudible.
  • Sheik flaunts the chain as part of her side taunt in Brawl. In Smash 4, she instead flaunts the wire of her Burst Grenade.
  • In the E3 2001 pre-release trailer of Melee, the Chain looked and felt as though it was fast, responsive, and weighted at the end. This suggests that it originally had very different physics than what was implemented in the final build of the game.
  • While Chain does not return in Super Smash Bros. Ultimate, Simon and Richter are capable of holding the attack button after using their neutral attack or forward tilt in order to swing their whips in a similar fashion.

References[edit]